2024-12-10 17:56:40|Myriagame |source:minecraft skins
31 bad events:
【Excessive labor】
Effect: Within ten minutes, each block is excavated, the mining speed is reduced by 1%, and up to 75%.
Event reminder: How do you feel that you are a bit tired?
【Delays】
Effect: The invincible time of all creatures is halved.
Event reminder: The boundaries between numbers in this area become blurred by humans and losing the ability to identify natural numbers.
[Light!.
Effect: The damage suffered in the place where the brightness is less than 10 is increased by 50%and the ignorance armor.
Event reminder: You have no light asylum, you are nothing.
【Mold Transport】
Effect: After killing non -BOSS creatures, there is a 10%probability of nothing.
Event reminder: It's unlucky today, nothing.
【Emotional Entity】
Effect: Other creature attacks you will give you 1%of the current health and 1%maximum health damage per second. It lasts for 5 seconds and stacked up to 5 layers. When you reach the five -layer effect, your attack power will be the attack power.Increase 50%and last for 5 seconds.
Event reminder: When the inner emotional fluctuations become the nutrition and stimulants of the enemy ...
【Disposal atmosphere】
Effect: With your hunger, your movement speed decreases at a loss of 1 point, and the movement speed decreases by 3.3%.
Event reminder: Atmospheric pressure changes in one interval, non -military personnel cannot adapt to this change, and the action becomes slow.
【Inflowing of air pressure】
Effect: The excavation speed, movement speed, flight speed, and attack speed of all creatures are reduced by 20%.
Event reminder: The atmospheric pressure is completely without regular, and all matters have inevitable redundancy due to personal discomfort.
【Defilt】
Effect: The health of all creatures is reduced by 75%.
Event reminder: Fillets from ancient times.
【incineration】
Effect: The flame damage of all creatures has doubled 300%, and at least 5%of the maximum health damage.
Event reminder: hot fire.
【Sour Rain】
Effect: It continued to rain during the period. The rainwater in the sky was replaced with acid rain. In the water, the magic damage of the nailor of the nails was 10%of the maximum health in the water. During the period, the armor decreased by 75%.
Event reminder: The rain falling in the sky is like a strong sulfuric acid.
【Lightning】
Effect: During this period, there will be no interruption of thunderstorms. The probability of you will be split by lightning will become larger. On thunderstorms, it will destroy all the damage absorption by lightning damage on thunderstorms and cause 100%damage and 50%maximum health damage.
Event reminder: Are you swearing?
【Hate】
Effect: The surrounding monsters will be easier to find you and attack you.
Event reminder: Are you famous?
【spawning】
Effect: After death, there is a 10%probability of generating a lightning bitterness in its position.
Event prompt: One falls, two stand up.
【Stomach Stomach】
Effect: All creature attacks will be damaged by thorns with a target maximum health and 5%maximum health.
Incident prompt: Before touching the thorns, you should think about whether this is worth it.
[Reserve hidden energy]
Effect: After death, all creatures have a level 1 explosion, a 30%probability of the level 2 explosion, the 10%probability of the level 3 explosion, the 3%probability of the level 4 explosion, the explosion will not damage the terrain.
Event prompt: Reserve hidden energy start!
【Critical】
Effect: All biological attacks have a 20%chance to cause 200 %% damage.
Event reminder: Precision is the only important standard.
【Triggering damage】
Effect: When the monster is attacked by melee, there is a 50%chance to bring other monsters in the surrounding 6 grid to rush to the attacker.
Event reminder: Life is the prerequisite for action and the cost of action.
[Triggering crisis]
Effect: After the monster causes damage to you, it will reduce your speed by 90%in 1 second.
Event reminder: Life is the prerequisite for action and is about to become the prerequisite for death.
[Convergence consumption]
Effect: Within ten minutes, each type of creature is killed, and this type of creature causes 25%of you*extra damage to this type.
Event reminder: As long as the ethnic group is lost, its hunter will be harmed by homogenic state.
[Lack of convergence]
Effect: All creatures will get an additional 100%additional damage bonus based on their own losses. Attacking the ignorance armor when the current health value is lower than 25%.
Event reminder: Weapons are like a part of the user's body, and the body loss is equivalent to the damage caused by the user.
【angry】
Effect: After you use a long -range attack target, the target will be at a 10%chance to instantly move to your position, and cause you 33%of the current health damage and decelerate 40%within 3 seconds.
Event reminder: You are peeping at me, right?
[Don't think for progress]
Effect: All the experience value from the experience ball was 33%.
Event prompt: Your brain seems to have a little bit of something.
【Blood】
Effect: You lose 15%of the maximum health every 15 seconds, causing melee damage to restore 25%of the health and 1 hunger value. After the sun is exposed to the maximum life value of the flame damage per second, the damage of the Nailian armor.
Event reminder: Blood is flowing, one will not be left.
【Pain spread】
Effect: After the players within the 32 -square range of you are injured, you will also be damaged by 33%of the damage value.
Event reminder: The invisible but tight bonds between the same family share the pain.
[Endless hunger]
Effects: The probability of a 20%probability of a 20%probability is reduced by 1 hunger.
Event reminder: You are hungry all the time.
【Forbidden Demon】
Effect: After all creatures caused by magic damage, 33%of the damage will be suffered by themselves.
Event reminder: Magic is the shackle.
【pollute】
Effect: Crops will not grow.
Event reminder: The nutrients on the earth are lost.
【plague】
Effect: Monster's melee attack will let you lose 7.5%of the current health every second, and the maximum life value limit decreases by 33%, which lasts 10 seconds. If you die within a duration, it will be transmitted to all players within the nearby 16 -cell range.Essence
Event reminder: plague.
【Velland to reshape】
Effect: 20%chance of restoring all creatures is prohibited from recovery when recovering health, and it is damaged by 200%of the health.
Event reminder: Blood -making cells have sudden changes, and blood types cannot match the demand.
[Famous knife]
Effect: After all creatures are sufficient, they have a 10%probability of immune to death and full of life value, and the attack power is increased by 100%within 10 seconds.
Event reminder: It came out of a famous knife.
【Side of the side strike】
Effect: All creatures are damaged by 1%of their maximum health after being damaged.
Event reminder: Successful existence in details.
【Rights】
Effect: The attack of all organisms has a 5%chance to cause 1000%damage.
Event reminder: When orderly becomes a hypothesis ...
16 disaster incidents:
【Everything in my eyes】
Effect: You can't see any creatures normally.
Event reminder: Your brain began to "naturally" more information, which makes you feel comfortable.
[Disorders intensify]
Effect: The damage caused by other creatures is 100%increase, the damage is reduced by 50%, the attack of the anti -vision armor, and the maximum health of 10%per 10 seconds.
Event prompts: Deepen the degree of distortion, and the thinking is still keen.
【Horror Entity】
Effect: After other biological attacks, 50%of the damage will be restored and the damage will be recovered. If the attacker's health is more than 2.5%, the target will be drawn by 2.5%of the maximum health to restore itself.
Event reminder: When the negative emotions in the deepest heart become a real monster ...
【Deepening Destruction】
Effect: Digging speed, movement speed, flight speed, attack speed decreased by 50%, but the attack power increases to 500%.
Event reminder: The concept of numbers itself has become blurred, so that humans have completely lost the ability to use the number.
[Self -explosion]
Effect: You will have a level 1-8 explosion every other time, and the explosion will not destroy the terrain.
Event reminder: You exploded, but ... why?
【Hands】
Effect: Every time your main items and deputy items are dropped on the ground.
Event reminder: The things in your hand seem to be like a pound, so that you can slip your hands for a while.
[Night can't sleep]
Effect: You often get the blindness of 15 seconds.
Event reminder: Why are you so sleepy?
【Dizziness】
Effect: You often get the effect of vomiting for 15 seconds.
Event prompt: It seems a bit uncomfortable today ...
【Perception passage】
Effect: After 30 seconds of damage, the attack speed, movement speed, recovery of life value and attack damage decreased by 75%for 10 seconds.
Event prompt: Until the wound started healing, the signal of pain has just been passed to the brain.
【Breakthrough】
Effect: When you are attacked, the probability of each piece of defense will fall to the ground.
Event reminder: The best way to defeat defense is to disappear the defense itself.
【Bloodmaking Disease】
Effect: When your blood volume is dissatisfied, lose 10%of the current health every second.
Incident tips: Blood cell apoptosis accelerates, and bone marrow hematopoietic function is suppressed.
【Focus on imbalance】
Effect: You will use the tools on your hand every time.
Event reminder: The perception machine can weaken, loses coordination, and the stress mechanism is out of control.
【Felvic distortion】
Effect: Your maximum health is reduced by 50%, damage is reduced by 50%, armor decreases by 50%, and the movement speed is increased to 150%.
Event reminder: Endogenic cells enter the circular system, the electrical signal transmission is abnormal, and the body tissue has a comprehensive contraction.
【Collapse fear】
Effect: Occasionally, after being injured in the place where the brightness is less than 5, the game will be kicked.
Event reminder: Country.
【Introduction to Salle】
Effect: Send it to Salle for 60 seconds every other time.
Event reminder: distribute to Salle.
【Dead END】
Effect: You have a chance to die directly after being hurt, and you have not changed the future of death.
Event prompt: Dead END
16 lucky events: [Accelerate growth]
Effect: Specifies the growth of crops sharply.
Event reminder: Land blessed.
【Ep Sheather Idinine soaring】
Effect: When you receive more than 25%of the maximum health damage at one time, the speed increases by 50%within 10 seconds, and 5%per second will lose 5%of the health.
Event reminder: Blood loss stimulates survival instincts, and victory and retreat are only separate.
【Miao Hand Return Spring】
Effect: The value of your recovery is increased by 333%.
Event reminder: Medical skills are superb.
【Happy End】
Effect: When you die, you have a 50%probability of immune to death and restore all your health.
Event prompt: happy end
【Skeleton plating layer】
Effect: When you do not cause damage and damage within 30 seconds, the armor value is increased to 444%. After being damaged, the armor improvement effect will be 5 seconds.
Event prompt: Broken bones before fighting.
【Diligent】
Effect: Your excavation speed is increased by 250%.
Incident reminder: Dermitting to get rich.
[First attack]
Effect: Your first attack on the monster causes 75%additional damage, and 33%of the additional damage will be converted into experience balls and falls at the target position. The experience is at most 10%of its total experience.
Event reminder: Fast horse raid, take the lead.
【learned】
Effect: All the experience value from the experience ball was 444%.
Event reminder: If you do n’t think about it, you do n’t think about it.
[Holy Light gives me strength]
Effect: In the position of brightness higher than 10, you increase the damage by 50%and restore the maximum health of 15%.
Event reminder: Light will shelter you.
【December Ship Group】
Effect: If there are no other players within the 64 -square range of the surrounding 64 -square range, the damage you cause is 100%and the damage you receive will be reduced by 50%.
Event reminder: Breakthrough.
【Lucky Day】
Effect: Your lucky value is increased to 10 times.
Event prompt: lucky day
【Silent Team】
Effect: The damage you cause is increased by 50%and the damage you receive will be reduced by 50%.
Event reminder: The mute team will escort the whole process.
【Breathing Blood Blood】
Effect: When you do not cause damage and damage within 8 seconds, you will restore 20%of the current health per second.
Event prompt: Slow it first ...
【Photosynthesis】
Effect: You recover 3.33%of the maximum health every second in the sun and restore 1 hunger value.
Event reminder: You suddenly feel very comfortable.
[Unexpected]
Effect: You attack 100%damage with an additional biology that you attack the target and ignore the nails.
Event reminder: Each of them can also become a army.
【Mind Accelerate】
Effect: your movement speed, flight speed, and attack speed are increased by 20%, and the movement speed, flight speed, and attack speed of other creatures are reduced by 20%.
Event reminder: Your brain is quickly processing any information received.
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