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How to use BlockBuster to make IRR export multi -block structure images [IRR] rendering image export sequel

2024-12-10 17:57:15|Myriagame |source:minecraft skins

Note that this method was discovered under the 1.12.2 version. At present, the versions of 1.10.2 and below are not applicable, and it has not been clear whether the version in 1.10.2 ~ 1.12.2 is applicable.

IRR cannot export the corresponding pictures of multi -square structures during daily use, but can do this in another form through the camouflage function of BlockBuster.

Specific steps

First of all, use the structure block that needs to be exported to save its structure NBT (using the punching machine of immersive engineering as an example)

Next, generate an actor, use the actor to set the device to select it, and open the actor editing page.

Select the setting camouflage and find the structured structured camouflage before.

Open the editor and adjust the proportion of camouflage (the larger the structure, the smaller the proportion of the adjustment, the range between 1 ~ 0). In addition, the direction of the multi -square structure is not ideal, and it can be adjusted here.

Exit the page and check whether the actor's camouflage size is ideal.

Finally, use the IRR entity export function to export the actors that have been disguised.Check the rendered folder. If the above operation is properly operated, the actor's export picture will appear in this folder at this time.The actor disguised as a multi -block structure that needs to be exported, so the export picture of the actor at this time is the required multi -square structure picture.

Here is the effect map