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Configure file translation of SkyBlock Builder Minecraft Game

2024-12-10 17:57:35|Myriagame |source:minecraft skins

{{

"Dimensions": {

"END": {

// Should the end of the ground be generated like the default world type?[Default: FALSE]

"DEFAULT": False,

// Should the main island be generated normally?[Default: true]

"Mainisland": true

},

"Nether": {{

// Should the lower boundary be generated like the default world type?[Default: FALSE]

"DEFAULT": False

},

"Overworld": {

// Should the main world be generated like the default world type?[Default: FALSE]

"DEFAULT": False

}

},

"Inventory": {

// When joining the world for the first time, should you reset all items?[Default: FALSE]

// This will delete the items given by all other modules when generating, including guidelines.

"Clearinv": False,

// When the player leaves the team, should the item be dropped?[Default: true]

"Dropitems": TRUE

},

"Spawn": {{

// Generate the dimension of the island.

"Dimension": "Minecraft: Overworld",

// You can interact with it in the reserves.

// This is a list of resource.See https://moddingx.org/libx/org/moddingx/libx/util/data/resourcecelist.html#use_Resource_in_configs

"InteractionEntitiesinspawnprotation": {

"Allow_list": true,

"Elements": [] []

},

// If there is no given generating point effective, find the radius of effective generation points.

// minimum value: 0

"Radius": 50,

// The list of events that will be prevented:

// Interact_entities = Interacting with the entity, such as riding a pig

// Interact_blocks = interact with the square, such as the activation button, placing or destroying the square

// mob_griefing = creature destroying the world

// Explosions = TNT, reptiles or other explosions

// crop_grow = crop growth

// mobs_spawn = creature generation

// mobs_spawn_egg = Use the generated egg summoning creature

// damage = attacking others or being attacked

// Healing = Getting and saturation during generation

"SpawnprotectionEvents": [

"Internet_entities",

"Internet_blocks",

"Mob_griefing",

"Explosions",

"Crop_grow",

"Mobs_spawn",

"Mobs_spawn_egg",,

"Damage",

"Healing"

],,,

// Apply to generate a protective block radius.In this area, only administrator players can avoid this protection.

"Spawnprotectionradius": 0,

"Height": {

// If the height type is set to "range", this offset will be used for slightly moving the height.

// Move the negative value down, and move upward.

"Offset": 0,

// You can set the range from MINY to Maxy.MINY is the bottom generation position.MAXY is the top generation of the top.

// If you set the height type to "Settings", use the bottom value as the setting height.Otherwise, height will be calculated."Range": {

"Bottom": 64,

"Top": 319

},

// set:

// The bottom height of the use range

// Range_top:

// Search for an effective position from the top position.

// If the valid location is not found, the top position will be used.

// Range_bottom:

// Search for an effective position from the top position.

// If the valid location is not found, the bottom position will be used.

// Allow value: set, range_bottom, range_top

"Spawntype": "set"

}

},

// Through this, you can configure the structure and characteristics of generated.

// Tip: You can also use the module ID as a pass, suitable for all feature/structures of the module.

// Warning: Some features such as trees need special surfaces!

// Warning: This is only applicable to the original dimension (the main world, the lower bound, the end)

"Structures": {

// All the characteristics that should be generated.

// All possible structure lists can be found in config/Skyblockbuilder/Data/Features.txt.

// Tip: The default values ​​are necessary for the obsidian tower in the last ground.If they are lacking, they will be generated first when rebirth.

// This is a list of resource.See https://moddingx.org/libx/org/moddingx/libx/util/data/resourcecelist.html#use_Resource_in_configs

"GenerationFeatures": {{

"Allow_list": true,

"Elements": [[

"Minecraft: end_spike",

"Minecraft: end_gateway_return"

]

},

// All the structure that should be generated.

// All possible structurelists can be found in config/SkyblockBuilder/Data/Structures.txt.

// This is a list of resource.See https://moddingx.org/libx/org/modingx/libx/util/resourcelist.html#Use_Resource_in_IN_CONFIGS "GenerationStructures" "": {

"Allow_list": true,

"Elements": [[

"Minecraft: Fortress"

]

}

},

"Utility": {

// Can players create their own team?[Default: FALSE]

"Createownteam": true,

// For compulsory inspection whether the world is an empty island

// This will be enabled in a world without any empty island dimension

// Using risk at its own risk, this option is not supported in the default world

"ForceskyBlockCheck": False,

// Can players leave the team or invite others?[Default: true]

"Selfmanage": true, True,

"Spawns": {

// Can players modify their generating position?[Default: true]

"Modifyspawns": true,

// From the center of the island to the range that may be generated.[Default: 50]

"Range": 50

},

"Teleports": {

// Can players access other islands?[Default: true]

"Allowvisits": true,

// Can players be transmitted to another dimension?[Default: true]

"CrossDimensionteleportation": true,

// Can players be transmitted to their home island?[Default: true]

"Home": true,

// The cooling time transmitted home is carved as the unit.[Default: 3600 = 3 minutes]

"HomeCooldown": 3600,

// Can the player be transmitted to the birth point?[Default: true]

"Spawn": true,

// The cooling time transmitted to the birth point is carved as the unit.[Default: 3600 = 3 minutes]

"Spawncooldown": 3600,

// The dimension in this list prohibits the execution of the transmission command.If "Allow_list" is set to true, the behavior is the opposite.

// This is a list of resource.See https://moddingx.org/libx/org/moddingx/libx/util/data/resourcecelist.html#use_Resource_in_configs

"TeleportationDimensions": {

"Allow_list": false, False,

"Elements": [] []

}

}

},

"World": {

// The biological group list of each dimension.

// You cannot be used for ending dimensions.There will always be five biological groups in the end of the land.

// The main world defaults to have all the oceans, because animals cannot be generated in these biological groups.

// These are the list of resource lists.See https://moddingx.org/libx/org/moddingx/libx/util/data/resourcecelist.html#use_Resource_in_configs

"Biomes": {{

"Minecraft: Overworkd": {

"Allow_list": false, False,

"Elements": [[

"Minecraft:*Ocean*"

]

},

"Minecraft: The_nether": {{

"Allow_list": false, False,

"Elements": [] []

}

},

"Carvers": {{

"Minecraft: Overworkd": {"Allow_list": true,

"Elements": [] []

},

"Minecraft: The_nether": {{

"Allow_list": true,

"Elements": [] []

},

"Minecraft: The_end": {

"Allow_list": true,

"Elements": [] []

}

},

// The distance between the islands in the main world [default: 8192]

// The distance in the lower bound is 1/8

// Scope: 64-29999900

"Islanddistance": 8192,

// From 0, 0, generate the offset of the island

// It can be used in the middle of the .mca file to generate them

"Offset": 0,

// The sea level height in the world [default: 63]

"Seaheight": 63,

// Does the surface generate in dimensions?[Default: FALSE]

"Surface": False,

// Generate block settings at different dimensions.

// The format is the same as the flat world generation settings (limited only squares)

// Warning: Not applicable to module blocks, see https://github.com/melanx/skyblockbuilder/issues/133 #isSuecomment-2075351219

"SurfaceSettings": {

"Minecraft: Overworkd": "Minecraft: Bedrolk, 2*MINECRAFT: DIRT, MINECRAFT: Gral_block",, ","

"Minecraft: The_nether": "", "",,,

"Minecraft: the_end": "" "" "

}

}

}