your current location:首页 > news>Five seconds to learn: automation of RS and Blood Altar [BM2] Blood Magic 2 (Blood Magic 2) Minecraft Game

Five seconds to learn: automation of RS and Blood Altar [BM2] Blood Magic 2 (Blood Magic 2) Minecraft Game

2024-12-10 17:58:03|Myriagame |source:minecraft skins

This tutorial is set by the author to use the CC by-NC protocol.

Put the picture first:

principle:

The synthetic warehouse/configuration room of RS can set the next set of redstone pulse output

Every time the blood altar is completed, the redstone signal of about three seconds will be sent

When a signal is issued in the altar, the EIO's channel will be drawn twice

When a signal is issued in the altar, the funnel will be locked without transmission

So, as long as we set the sample of the synthetic warehouse to 2x materials = 2x finished products, the pipeline is set to only draw x items at a time, and there will be no sacral signal

When completing the synthesis, the synthetic warehouse will output a part of the material to the funnel, but the funnel is locked by the redstone signal of the altar, and only receives without the output

The high version is the same, you can cooperate with the relay of mechanical power to perform long pulse conversion short pulse, with any pipeline redstone signal to draw all

(In fact, it can be mixed with AE and RS. AE is responsible for automation RS and is responsible for storing. RS that requires interval synthesis is irreplaceable. AE needs fake synthesis.)

RS dog victory, good Yeah