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The Summoner -The Age of Minecraft) Minecraft Craft

2024-12-12 09:14:13|Myriagame |source:minecraft skins

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Some reminders:

BUG feedback, please go to the author's Discord channel or github.

Do not compare this module with other modules with meaningless strength; do not cross the worldview and cross -module to compare the combat effectiveness.

Summary instructions on some chaotic situations updated by version 0.8 version of this module:

Recently, the summoner module encountered several extremely serious problems during the development process, including but not limited to:

1. The update of theMinecraft Eula protocol requires that all MC creations must be limited to 10+. Therefore, the author has to delete all 18+ contents in the module. As a result, the motherization model is involved.

2. Due to the unknown operation of the MRBT0907, the development team found that the code of the module linkage related content could not run normally during the development process. The development team traveled through the entire module code.Large -scale traceability did not solve the problem.In the process, I accidentally lost the SANS source code. MRBT0907 himself also acknowledged that he also caused him to cause the disappearance of the card BUG to disappear the card bug and the book system that caused the entire wisdom.Now the entire module is in a large area of ​​code loss. It is currently planning to retrieve the code or rewrite (the follow -up of the module author XWAN told the editor to the editor, the 0.8 version is rewritten).

Therefore, except for Darkness, the summoner module of the 0.8 version is actually renewed to the initial version in a large -scale reverse update.The entire development team (especially MRBT0907) apologized for this and said that this is what they must experience as module developers. Future updates will solve these problems.It will be added to the unknown, but the summoning biological marriage and breeding mechanism in the maternalization mode may not be able to return, and the EULA protocol is placed there) Add it back and add more plan.

Update: On December 6, MRBT0907 sent a message saying that the team had re -obtained the linked production permit of the abyss country, and the abyss country's linkage will soon meet with players

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https://discord.com/channels/413201535523094529/924442600981807124/1314603093366800467此外,Mrbt还表示模组所有更新状态以及未来的更新计划已在github公开这里,这里列出一些重点:

New other module linkage, linkage modules are: escape and parasites, Titan creatures, Necromancer mod, more withered, twilight forests, craftsmanship, mrcrayfish gun

New other game linkage: Minecraft Dungeon

The new super -summoned teacher -like teacher -like master: Andr (suspected Andrea renamed), installed Eleanor, Bones, FURTIM, Andrometa, Mars, ZOMBOID

Complete Darkness and new drop weapons

More complete Sans

Latest news on November 26, 2024: The original module author Enderman_of_D00M was exposed by MRBT0907 to be suspected of coppermaking (a few months ago with a minor woman on Discord, the victim told Vei), plus the community in the community.In dissatisfaction with Ender, Ender has been kicked out of the module development team, but it will still help improve the module code and theoretical setting. After all, it is the original author.Waiting for more subsequent investigations found.

Screenshot of Discord announcement of related content:

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https://discord.com/Channels/413201535523094529/491011915779145749/13103523338125337

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https://discord.com/Channels/413201535523094529/491011915779145749/1310821841564814124

Latest news on November 27, 2024: MRBT0907 released the relevant explanation of the future development of related modules and copyright changes:

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https://discord.com/Channels/413201535523094529/491011915779145749/131123637203538954

Regarding the module download:

For the 0.7prerease1 and below versions: Please click on the CurseForge link in the relevant link above, open the link to select the version you need in the right frame and click the arrow to download;

For 0.7prerease2: Please click the MediaFire link download in the related link above (the name of the display file in the link is 0.5Version2); for 0.8.4Indev and above versions: You need to install an additional Minecraft ADVENTUNTUNTUNTUNTUNTUNTUNTUNTUNTUNTERES CORE A.

If the CurseForge page is loaded slowly, you can check the tutorial of liquor acid bacteria for solution.

In addition, on February 6, 2024, MRBT0907 opened the module to GitHub to encourage everyone to produce the summoner's linked sub -module. At that time, the module can be downloaded on the RELEASE label on the right side of the GitHub interface (as of the editorial editor,(Beijing time at 8 pm on February 7, 2024) The author of the module has not uploaded the module on the release).

Profile

"Summon your army! Accept the danger and challenges from the world! Synthes your fusion components, use your crystal to obtain magic and entropy, and create your army from scratch. You will decide how to fight from here to how to end!"

—— Enderman_of_d00m

The summoner is a revolutionary module that is committed to making "the hostile creature that plagues the player into a friend of the player" and allows you to create a biological army that can follow you and execute the order.These creatures can be generated naturally (the summoning creature generated naturally is the hostile, and it can be tamed by converting the scepter. In Config, the Enable Nature Engenter Mob Spawns can be changed to FALSE to close the summoning creature).Generate, they will fight for their creators.This module adds some tame, management, reinforcement, and countermeasures to summon these summoning creatures, some special combat props, and some special enchantment to modify the generation conditions of some creatures.In addition, this module adds to other dimensions for players to transmit to other dimensions. It has a strong defensive ability and will generate a portal door for players to summon their own creatures (generated by players with a portal of the portal).The portal of the door and the dragon (generated by the player's corresponding abyss transmission doors and the dragon's transmission doors of the dragon) (built -in module linkage has been deleted in the version of 0.8.4INDEV and above.The linkage content requires the player to install a specialized sub -module by themselves).

It is the third and second -popular module produced by the author Enderman_of_D00M. The main content of this module is to increase the ability to create a huge monster legion and summoning creatures based on other creatures.At present, it does not include a variety of horses, donkeys, and mules) to the withering storm in the story mode, and then to Zahar in the abyss country, mutant creatures in the mutant biological reset version, chaos guards evolved in the dragon, even from other gamesAnd the role of the film and television works (the linkage content of the linkage with the abyss country, the mutant biological reset version and the evolution of the dragon must be installed to be displayed, and the role of the story mode link with other games does not need to install other modules separately.Can be displayed. The current module linkage is only 0.7pre2 and previous versions, of which mutant creatures and other game characters linkage are only 0.7pre2 valid).In addition, other survival elements are added to the game, such as bandage bandage for players to stop bandage, quickly obtain a large amount of food butcher knife and various other gameplay.

Biological character

Summon creatures and corresponding original creatures:

Summon creatures have the ability to recover natural blood;

Summon creatures have physical strength (EN) settings (mostly food recovery is required, and some creatures can also reply by themselves).

Compared with the corresponding creature corresponding to the original, some summoning creatures immune to some specific damage such as falling damage;

Summon creatures can use some special props of this module or some specific props of the non -module to obtain the special bonus that the corresponding creatures do not have, such as the star of courage.

Some summon biological lock targets are faster;

The summoning creatures of non -hostile individuals will not be harmed in peace mode, and some hostile summoning creatures will not disappear due to the peace mode;

Summon creatures (except for the story mode and the summoning creatures of other games) are generally stronger than the corresponding creatures (such as the summoner's wither can easily defeat the original withering spirit);

Some of the attacking methods of summoning creatures are usually different from the original (such as reptiles usually combat the target of melee attack rather than explosion);

Some summoning creatures have special skills that the original corresponding creatures do not have (such as the last shadow dragon can use lightning ray attacks);

Summon creatures (except creatures with special death animation, such as the last shadow dragon), there will be corpses slowly sinking and disappearing animation effects after the death;

Some summoning creatures will occur when they fall or suffer from some special damage (such as fire).

Some summoning creatures have special actions such as dancing when they are being broadcast nearby;

Some summoning creatures are tilted sharply when they are hit;

The material of some summoning creatures is slightly different from the corresponding material of the corresponding original creature; some of the special sound effects that the original creatures do not have when the summoning creature attack or attacked (there will be unique sound effects of the mother -based mode after the ladylization mode is opened.You can open/close through the setting of Enable Hit Sounds in the module Config file);

Summon creatures will be inserted on the body when the original creature is hit with an arrow (that is, the effect of the player after being attacked by the skeleton).If the player's summoning creature is in the arrow, the player can pull the arrows and pick them up and pick them up, but this will cause slight damage to them.(If the player encounters the arrow entity, it will still be hurt);

Summon creatures have five special attributes that are not available in original creatures: strength value, endurance, intellectual value, agility, and dexterity.The level of these five attributes will affect the combat effectiveness of summoning creatures and attack methods (some of these attributes of summoning creatures are part or all of them are fixed, and forcibly modify with instructions will not have any effects).Check.

(Player Fang Summon creatures) Summon creatures will be upgraded like players. Each upgrade will increase the random attributes of the five attributes of strength, endurance, intelligence value, agility, and dexterity.The level default is 300. The highest level can be modified in Config. The strength value, endurance, intelligence value, agility, and dexterity are the highest;

(Player Fang Summon Creative) Summon creatures will gain some experience like players when killing hostile creatures (do not affect the normal drop of experience ball), and player Fang Summon creatures kill hostile creatures will be recorded as the master;

In the case of turning off the mother -in model, some of the players with a cloak will also be equipped with the same cloak, but the current version looks quite ghost because of unknown reasons.

(Applicable to version 0.7prerease2) Different from the corresponding creature corresponding to the original version, the chemical X in the mutant biome reproduction version is used in the summoner who does not correspond to mutation creatures, although it will explodeFlow for a while.However, the probability of explosion will give it a decade of withering effect.For the summoning teachers who have mutant creatures, chemical X cannot transform it into the corresponding mutant summoner, but there is a probability of chemical X in addition to the explosion.The abyss country module even has the probability that it transforms it into the corresponding anti -material version of the summoning creature.

In the case of installing the abyss country module, the summoner has more antimattering creatures than the anti -substance organisms owned by the original version of the abyss country, including all the summoners of all MC original creatures except the lamps.Only purple has a corresponding antimatter form), the story mode of the following story mode of Tier 4, and all mutant creatures (including the mutant drowning of mutations only in the module file file).In the maternalization mode, the creatures that can be used by Niangmu have their anti -material version of the model.

Your legion will be loyal to you, they will sneak or run with you (some summoning creatures will have other actions or no response), they will be squeezed to you and hide in the version 0.7pre1 and above versions.Behind you (except a small number of summoning creatures).

You can also share food with them, they will bring food on their bodies, eat and supplement the amount of blood (the specific amount of blood refusal depends on the hunger value provided by the food, the effect of the potion attached to the food is invalid, so do not naive it.The most important thing is that they do not picky eaters for their summoning creatures.

If the enable hunger is set in the Config file to True, all friends summon creatures will starve to death without food.

At the same time, the summoning material based on the original creature is also uniformly synchronized with the original biomass. When you replace the material bag, the summoning creature map will also be transformed into the corresponding texture of the material bag.

They are also very clever and know some tactics, such as once they have the blood left in the battle, they will avoid the enemy for blood back blood and wait for the opportunity to fight back, or they will stay away from the withering when attacking the withering spirit.Spirit, avoid the explosion of the firing spirit and attack to avoid unnecessary casualties.

Some summoning creatures have the corresponding young body, including young bodies such as small zombies such as small zombies, as well as the original version, such as small flames, small reptiles, little giants, etc. (the relationship with the corresponding individuals with zombies and small zombies).Some characteristics of such creatures are different from normal individuals: the movement speed is faster, and the star of courage and nirvana cannot be used to use the courage. It cannot be summoned by the teacher's carrier.The player right -click the player's small individual to let him multiply on the player's head, and then right -click to be lifted at any direction (right -click the box and other items with GUI will also be lifted first).After a period of time, young individuals can grow into ordinary individuals.In addition, the individual of the young summoner has a special egg: When the player's user name is "MRBT0907", when you encounter a young man who summons creatures, the theme song of Papyrus will be played, and BOSS blood bars will be displayed.

Nianghua mode (only 0.7prerease2 and previous versions) This module comes with the mother -based mode (authorized by the author of the monster module).Use this module with monster modules "(will not affect the original creatures and some creatures without corresponding physical models).You can even use the diamond ring to get married and have children with these mother -in -law.The creature has a mother.

Set the "Enable Mob Girls" in the configuration file (part of the old version of the old version of the "Enable CMM Mode") option to start with a TRUE.

Set the "Enable Mob Girl Breeding [18+]" options in the configuration file to True to get married and have children with maternalized creatures.

The above options can also be opened in the MOD LID> The Engenter Mod> Config.

The monster mother -in model here is only valid for some summoning creatures. If you want to change the original creature, you still need to add a monster module for the monsters for mothers.

0.8.4INDEV and above versions Due to the update of the MINECRAFT EULA protocol: "All content creation of MC needs to be limited to 10+ grades", so the author deletes all 18+ content, and the maidic model and related items are involved.delete.Although there are related settings in Config, they are in an invalid state.

Some of the precautions when using this module

It is recommended to play 1.11.2+ version ~ 1.12.2 version 0.7prerease2 version, because its content is relatively complete and relatively stable, the current 0.8.4INDEV of 1.12.2 and the above versions are currently deleted.There are relatively many bugs, and it is difficult to download mainland users at present. It is not recommended to play.

The Config file of this module is called AEFEFMINECRAFT.CFG, not Endnger.cfg or other names.

(Only 0.7prerease2 and previous versions.) If this module conflicts with the abyss country, try to reduce the version of the abyss country appropriately or try using the non -test version of the abyss country module file.

If the MOD is replaced, the game configuration list will display these two versions at the same time (solution: delete the config file and restart the game).

The 0.8 version of the module, do not try to generate the summoning creatures of other players, can easily lead to the collapse of the game.

0.8 The previous version of the BOSS -level summoning creature is actually not the BOSS for other mods of Summoning Teachers, and the problem in version 0.8 has been fixed.It may affect some characteristics, such as the original version of the abyss country Zahar in the previous version of the Summoner Mallery 0.8, which cannot expel BOSS -level summoning teachers and students. After 0.8, it is okay.Attached to MRBT0907 on Discord's original words: "Becau Boss Engndered Mobs Pre 0.8 Are Considered Not a Boss.IT WOULD Not Make Sense to NOT Convert Sinical Are Technical considerd normal enmles "" in 0.8 However, they are now bosses.HENCE WHY JZAHAR ERASES Them ")

appendix

There are content in the module file but not being installed at present and the author's has not been clearly notified (based on the 0.8 version and 0.7pre2 and previous versions):

Mutation drowning (see the mutation zombie entry for details).

Soul 2 linkage (currently there is only a empty class file).

Minecraft Dungeon linkage (only the module Lang file creation item bar is classified as related content).

Twilight forest linkage (there are related traces in the module Lang file, in addition, there are unused twilight portal stickers in the module file).

The giant magma of the story mode, the giant last filmmaker, the sea crystal stone statue: there are related marks in the module Lang file, the giant magma puppet has an unused exclusive BGM, in addition, there are unused stickers in the module file.

SANS's special movements (half -open/closed eyes), part of the unstoppable sound effects, and all related BGMs, Papyrus related sound effects except BGM: Storm detector (suspected to detect the location of the withered storm, currently currentlyThere are only maps. However, this texture is almost the same as the tornado sensor of the local climate MOD next door. The only difference is that the four corners have red pixels, so the author has considered linking with local climate MOD?).

Broken air/magic/entropy essence (unknown).

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Gorger (unknown content) Related sound effects: 3 default sound effects, excavation sound effects, injury sound effects, death sound effects (literally translation Gorger means the canyon, what is the unknown what Gorger is currently).

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Darkness's exclusive BGM with a different life of the first and second life (however, it is actually exactly the same as the exclusive BGM of the chaotic guard. It should be that the author has not chosen BGM temporarily for the number).

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Module author's other future games or film and television works linkage update plans:

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(Source of data: The author's official Discord, other game linkage update plans are based on the Discord channel, in addition, most of the planned linkage in the LANG file of the 0.7prerease2 version of the LANG file has been prepared to detect the corresponding summon biological information detection.Introduction to the creature that the device can view, here is the original text at the following)

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Gemini Eye -Tyraria (0.7prerease2 module file already has related unscover class files)

Biological introduction: 1. "A Large, Flying Eyeball that forms the boss known as the twins.

This one is spazmitizer, who spews forth cursed flames. "

2. "A Large, Flying Eyeball that Forms The Boss Known as the Twins.

This one is retinizer, who shoots out red laser beams. "

Yan Mo -Magic Rings

Biological introduction: "A Maiar of Shadow and Flame Know as a ... (Note: The suspected author here is typing and forgot to play a complete sentence)

How did think ever? "

Freedom Supreme -Radiation Series

Biological introduction: "A giant Robot Designed by the us mility to combat communists.

His parts we scattered across mincraft when he got here. ""

Odin -Elder Scrolls (0.7prerease2 module files already have related unscover class files)

Biological introduction: "The first born of akatosh and strongest of all dragons.

He Will Eat the World so that it may be made anew. ""

Sans, Papyrus — Under the legend (SANS has joined in version 0.7prerease2, and Papyrus already has related unscover class files)

Biological introduction (where SANS's creature introduction has been installed in version 0.7prerease2):

sans: "The Easiest Opponent. Can only date 1 damage.

HIS PUNS Are Terrible (According to His Bro) and He SMELLS of Ketchup. "

Papyrus: "An aspiring Skeleton who is the brother of sans.

HE IS A MEMBER of the Royal Guard (Note: Not Yet A Member of the RG) "

Phoenix -StarCraft

Biological introduction: "A Proud Protoss Warrior Who Escaped Death By Becoming A DRAGOON.A WARP FAILURE STO This Reality, and now he's stuck with you."

Headhunter crab, triangular mech -half -life

Biological introduction:

Head Hunting Crab: "A Small Parasitic Monster that Jumps ONTO People's Heads.

Turns Humanoids Into Mind-Controlled Zombies that Attack ENEMIES. "

Triangle mech: "A Large, Tall Walker That Shooters Lasers Out of It's Fusion Cannon.

Will Also Skewer Any Smaller Foes with it's spiked legs. "

Birus, Vis -Dragon Ball (currently can find related sound effects in the 0.7prerease2 module file)

Biological introduction:

Billus: "The God of Destruction of Universe 7, and An Advid Food Taster.

CurrenTly Very Annoyed That Some Higher Being Interrupted Him Eating. ""

Vis: "I am Whis, Attend of Beerus, God of Destruction of University 7.

If you have any new foods for us, we'd be willing to help you. "

Sickle Demon -Dungeon Guardian

Biological introduction: "A psychotic murder machine that revels in seeing corpses.

"

Optimus Prime -Transformers

Biological introduction: "(No)"

Omega, Safiros (the Assembly form) -The final fantasy series

Biological introduction:

Omega: "A Giant Magical Robot Heralding from a Long Forgotten Civilization.

It has the Ability to Fold Space-time to travel across realities. "

Safiros: "(No)" "" "" "" "

Regarding the confusion of the recent summoner module update, some instructions and responses of the two authors (Ender and MRBT0907) (from the author's official Discord):

@Ping -ENGENDER MOD ENDER HAS Decided That Will Be Taking the Mostly Incomplete Build of Engered that As an Unstable Alpha on CurseForge With " impmoved. if you know, you know.this should be out as good asI Can Verify that the Mod is somewhat playable and has "it" removed.

@Ping -engine mod bad news, I messed up. In the current build that we have, everything single adDon for engineer working. And we are completely out of ideas on how to fix theseCraShes. We everly to backtrack as far money to no avail.so, for the next update, all addon content will be removed, and engine will be completely., a., And All the Other Addons Will Be Re-Released As SEPATEATEADDN MODS. I Apologize for Any Inconvenients in The Future. Old One with the next built of EngEnder.The Sacrifice Made as a Mod Make

@Ping -engine mod okay, the update has all the sum content stripped, and Addons removed. Minecraft Story Will strong be in there, but all the other are OVED and will be re-related at a later date. Right now all IAM Waiting for is the api to be uploaded and you call can try out the next indev build of engineer.

We hold to bring the legendary updates back to gear.

@Ping -engine mod I'm still going to attempt to start, at some level of question, me message design with the new indev built.

@Ping -ENGENDER MOD TERST TETEST Build of EngER is Out! I have test it a tiny bit, so I am exten some crashes. You can find it in ⁠mod -downloads. G Finding/Battling!

Check events btw

@Ping -ENGENDER MOD The Next Update for Engenter and It's API is Out! I have Fixed Many Crashs and Bugs SOS SHOULD Be Far More Stable.you Can Download Them BOTH in -mod-Downloads

2023/11/06, MRBT0907 introduced some plans to the NEXUDIUM summoner biological army management system that has not yet been installed in Discord:

For details, please refer to the NexudiUM entry 2024/4/9, Ender is under development in Discord's claiming the new summoner module:

The MOD is suspected to be the prefix of Minecraft ADventures Core API, which is 0.8.4Indev and above.

In Ender's development plan, the front will be the front MOD of all the modules they develop.

According to Ender, the module will bring more opportunities and challenges to MC, such as rewards bonuses in difficult mode.

Original text released by Ender:

@Everyone || I have ben English in a new mod. This secret mode be the baseline for mo with, engine, and titans. It'll be a minecraft overhaul, endevouring T o make the game event more fun and challenging, including morerewards for Hard Mode. I hope to see y'all play it once the first alpha vision arrives.

2024/5/1 & 2024/5/2, MRBT0907 indicates that the new feature is being updated in Discord:

The author currently only shows the update of the summoning component system and monster generator:

In the creative mode, the new summoning parts can switch between hostile individuals and wild individuals.

Right -click on the ground to generate the corresponding monster;

Shift+Right -click on the ground to generate five corresponding monsters at one time;

Shift+Right -click between the air to generate the two modes of the friend/enemy individual;

Hostile mode call parts

Friendly mode call parts

The original text published by Mrbt0907: @ping -EngEnder Mod Okay, Started on Some Quality of Life Improvements, One of them Being a Neat Little Thingn items. Imer: The Bottom Two Features in The Description Are Creative Mode Only Features

In addition, the monster generator has been greatly improved. For details, see the monster generator entry.

2024/5/2 & 2024/5/3, MRBT0907 plans to update the module in Discord, vote and some questions:

May 2nd:

The Summoner module in the plan will become an extended module of the Ender new module (suspected to be 0.8.4Indev and the above versions of Minecraft Adventures Core API).The module, still wait for me to improve the new module and develop the summoner module into the expansion of the new module (meaning that the summoner module can have more new content)?

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I hope to quickly update the summoner module, Qiu Li paste: D!8 votes and 22%

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I hope that when the new modules are developed first, so as to play more about the new content of the summoner module, 29 votes 78%

vote

May 3:

Okay, the result of the voting (referring to the author) we read it. I know why some of you want me to update quickly, and we really know that we should quickly repairs the bugThe fixed update plan is placed there. I think our current main attack direction is to spend more time to improve the summoner module to ensure that it is published in the most perfect state.In addition, according to the plan, we will bring more content updates to the summoner module while repairing some bugs to be repaired.I do n’t know when it can be completed, but at least we can guarantee that we can display it to you at any time during the development of the relevant content of the summoner module.I hope I can show you the next wave of updates soon.There are many more content to be displayed.

Original: @Ping -engine mod okay, The Poll has spoken. I do understand why some of you want an update Sooner, and I do agree that we should post a big fix update and d it to curseforge.however, becape of the directionEnder WANTS to take, I think along with the majority that we should take more time to Update engine, be it can that it can be.and than the decision, we be able to implement more content and progression with engineerAlong with the needed bug fixes.i do not have a Concrete eta on when all of this will be do do Update Progresses.i Hope I Can Show You Guys My Next AccomplishmentSoon. There's a lot to be do, and much more to show.

2024/12/4, MRBT0907 posted new related module updates in Discord and update plans:

The AI ​​improvement code optimization of the summoning teachers makes the fighting of the summoning teacher more intelligent and reduce the game stuck: specifically including: the biological call of random carving speed limit;Simple algorithms based on physical positions; optimized the relevant code of the summoner creator, reduce a large number of unnecessary calculations; remove a large amount of useless methods and inspections, reduce the 4000 lines of code, and slow down the eye fatigue of MRBT0907 (MRBT0907 said that it has said it.To.

Improved the way of searching for the summoner creature: In the future, a module will have a chief summoning teacher to provide a large number of AI computing of other summoning teachers to provide the parameter benchmark combined with the player's setting to achieve the ranking function.In addition, when the movement path of summoning creatures is blocked or unsafe, they will try to close the implementation of the way to find code at one time as possible, and at the same time modify the collision box behavior to make this path search algorithm only be in the same camp organisms.Impact, reducing stuttering, optimizing random engraving, reducing stuttering.

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The new command scepter (suspected to be improved by the chaotic rod), you will have a better way to manage your summoner army: right -click your summoning teacher to select them and cancel the election in the air., Shift+Right -click to choose multiple summoning teachers.Right -click the block when choosing a creature to command the selected summoner creature to move to the corresponding position of the square and stay there to defend the blocks on the spot until you order to follow (facing the air Shift+right -click).In addition, you can set the movement path point with the scented SHIFT+right -clicking the square. When the SHIFT+right -clicking multiple blocks, the summoning creature will move according to the order of the player's selection in the order of the player, similar to the function of the Z -key command forces of the Red Police No. 2.

Players' summoning creatures will have four types of combat attitude. Players can use the command scepter to choose a friend to summon the biological SHIFT+mouse wheel to switch its combat attitude:

Attack attitude: try your best to eliminate all the enemy in front of you, and you will try your best to eliminate the creatures that his owner attacks, including friendly creatures that will not attack.

Defense attitude: only attack the enemy near the station, and the enemy troops leave the stationed scope and return to the stationing point instead of continuing to attack. They will not try their best to eliminate the creatures that their owners attack.

Persevere in the position of the position: Standing at the station and not moving, just when the enemy can be attacked to attack.

Passive posture: If you do not attack the enemy, you will only try to escape.

In addition, MRBT0907 released all the DEMO videos in Discord. For specific content, please check the original video released by MRBT0907.

If it is not convenient to discord, you can see the reprint of station B.

original:

Good after Everyone. I have some great news for you all. Om Being Complete, But I am Making Significant Progress with my plans for it.Ngenger Mobs Will Preform Far Better Next Update as I have tool the liberty of comertely rewriting their base file.thecurrentes are as follows: engine Been Significantly Simplify and All Expensive Calls Will Be Tick Limited, Meaning they will only run everySecond or so.

Engenter AI NO Longer Finds Their Targets USIROR OWN HITBOX METHODS and Instead Use Distance: Removes a Lot of Lag Hitboxes Tend to Cauer When Detecting Valid Targets.

The Attack Functions of EngEndered Mobs Have Been Completely Simplify. This Should Prevent Situations where the server was trying to provide s from engine there was exceessive amounts of useless callrations.

Removed Thousands of Lines of Unnecessary Methods and Checks. This Reduced the Line Count So Far By 4000 Lines. Better for my eyes mostly.

While I have significantly reduced the lag of engineered mobs, Currently Not all of my planned options are not imaged yet.

Change Pathfinding ai of EngEndered Groups. TheRe Will Be One Leader Mob that DOES All the Expensive Ai Calculations, and the REST of the EngEndrd Mobs Will Simply C opy the point created and offset it base on the formation you pick.

They Will Move their Point Closer to the Origin on the Path if the path they take is obStruCted or not saf. mob groups massVely.

Alter Hitbox Behavior to only Do Calculations Against Mobs that are not on the same text. This one is a maybe as it may include. INDLY MOBS Can Phase Into One Another.Change Ticking Behavior of Engndered Mobs to Tick LessFrequently with more EngEndered mobs in the world. look at dark souls 3 Battles for an example.

I have alway from to Control my trues and port Skeletons on Archer Towers for Example. With Currennt Engenter, that is not public eve the New CHANGES to their that are currenTly in Development:

EngEndered Mobs Are Now Controlled USING The Command Staff.

To use the staff, Right Click on Any Engndered Mob to Select them. Right Click in the Air to Deselect Them. CT Multiple.

You can move engineered mobs by right clicking on a block. They will move to that position and stick theRe UNTIL YOU Request them to Follow.

With units select, Shift Right-CLICK in the Air to get the follow you.

If you want your units to patrol multiple points, Shift Right Click on Any Block to add an additional movement point. They Will Moveen All Points You et for them.

Another issued with engineered mobs is you cannot control how the attack and when. Introding Stances. With units selectd, you can change their stance by sh sh sh sh sh sh sh sh sh sh sh sh. He youular IFT-Scrolling. The Current Stances are as follows:

Aggressive: Attack Everything on Sight Until It is DEAD. Will Attack WHATEVER the Leader Attacks as Well.

DEFENSIVE: Attack Things that Enter they vicinity only. They will fall back to their origin point if the target is too far away. Attacks.

Stand Group: Attack Things that are within standing range only. Will not move from they set spot.passive: They Will Run Away from Any Hostiles Nearby.

USing the New Combos, you should have way more control what you are engine mobs can do. Happy engineing and thanank you for your time.