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[Han] HBM-AEADDON MINECRAFT

2024-12-12 09:14:23|Myriagame |source:minecraft skins

Hbm-aeaddon

Every player who has a deep understanding of HBM has to endure the pain of being unable to deposit it into other module storage tanks because of the fluid API made by the module.

Phase 1, Phase II, and Phase III oil engineering or RBMK, Watz, DNT, etc., there are always no choice but to make you not be able to make some choices, and then you can endure them.

Have you ever had a dream to save all the fluids in AE, and improve your industrial zone in a clean and beautiful and elegant way instead of making the tank pile higher than the hill next door.

This module is developed with this as the concept, which can make fluids freely converted between FORGE and HBM.

Use the ME-HBM fluid input port to store the AE network. Use the ME-HBM fluid output port to HBM fluid and supply to the required machine to achieve digital storage and processing!

usage

The fluid output port uses fluid recognition codes or multiple types of fluid recognition codes to set output fluids.

The fluid input port has no UI interface, and it needs to be closely attached to the container interface, and the general fluid pipe cannot be used for transmission.

Two new squares are added in version 1.4: HE energy input interfaces, HE energy output interfaces, allowing you to convert HE energy into fluids and save them into the AE fluid network, and add HE energy compatibility to AE.

Additional supplement

Based on the latest version of HBM, AE2FC, and Unimixins, compatible with the HBM space version, please make sure your module is or above (2024.10.16) HBM: HBM-NTM -.1.0.27_X5091AE2FC: AE2FC-1.3.39-GTNH (Please note that the remembered version is only used as a reference, the module is GTNH special version) Unimixins: Unimixins-ALL-1.7.10-0.1.17