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[Mek] General Machinery (Mekanism) Minecraft

2024-12-12 09:14:32|Myriagame |source:minecraft skins

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"Mekanism is an independent technology MOD, which brings low, intermediate, and advanced machinery to Minecraft. When you see all random (random) projects (random) of Mekanism (from jet backpack to balloons), you will think this moldThe group does not have the actual goal.

——Aidancbrady (Author)

Overview

General Machinery (Mekanism) is an independent technology module that provides different levels of machines such as basic, advanced, elite to Minecraft.The module is added with the ore processing system and the chemical storage and transportation system, as well as a series of power generation equipment and various practical tools, using Joule (J, Jiao Er) to the energy unit (using FE display power by default in the V10 version).

Notice

MEK V10 corresponds to the original version of 1.16.x and above; the latest module versions of 1.15.2 and below are MEK V9.

The MEK V10 has been fully replaced and GUI.

MEK V10 has changed many items names compared to MEK V9. Please pay attention when you look at it.

Related

The version of the 1.7.10 version requires the forgemultipart module as the front; the version of the 1.9.4 ~ 1.12.2 version requires the MCMultipart module as the front; the version above 1.12.2 does not require the front.

This module is compatible with [AE2] Application Energy 2, [TE] thermal expansion, [IC2] Industrial Age 2, and 5 times the capacity of ore production in the later period of the game.

Most items processing machines have corresponding factory blocks. Factory dividends, high -level, elite, and ultimate (only MC1.15+) level four levels can be treated at the same time.No.

There was a project called General Machinery: DZ version, which improved most of the performance problems that existed at that time.In the official version of Mekanism 1.12.2-9.7.0.369.

Energy unit conversion

1 EU = 2 AE = 4 RF = 10 J = 4 Fe.

The higher energy units of GJ, MJ, KJ and other units belong to MEK are as shown in the following forms::

103j = 1kj 103fe = 1kfe103kj = 1mj 103kfe = 1mfe103mj = 1gj103mfe = 1gfe103gj = 1tj103gfe = 1tfe103tj = 1pj103tfe = 1pfee

Note: MEK's MJ is Million Joule, that is, a million burnt ear, and the MJ used in [BC] building is Minecraft Joule (Minecraft Jiao Er). Be careful not to confuse.

This module is divided into four parts

[Mek] General Machinery (Mekanism) -The ontology, this module.All multi -block structures including pipelines, reactors and industrial turbines, electrical machinery, electricity storage equipment, ornamental square blocks, and calories produce machinery.

[Mekg] MEKANISM Generators-Including reactors and generators.

[Mekt] MEKANISM Tools -The tools, weapons, and equipment containing various materials.

[Meka] MEKANISM Addition-In the GM version 1.15+ version, the Mek body no longer has small monsters, plastic blocks, obsidian TNT, balloons, etc., but is transferred to this module.

MEKG, Mekt and Meka are the official affiliated to Mek.

Part of the question answers

MEK V9 version of some items some items texture rendering abnormalities:

After installing MEK, you will find that the texture of some items cannot be rendered normally. Some people have reported this vulnerability on Github.

Solution:

Open the "Config/Forge.cfg" file in the ".minecraft" root directory, set the "all" option to "FALSE".

You can also click "MODS-> Minecraft Forge-> Config-> CONFIG-> CONFIG-> CONFIG-> Client" on the game. Find the "Allowing item Rendering Extreme Effect" option and set it to "False".MEK V10 version texture discomfort:

You need to install the module of the texture to have a variety of blocks to appear connected texture.

1.20.1 can use Fusion (ConnectEd Textures) to achieve the effect of connecting texture with the resource package.