2024-12-12 09:14:53|Myriagame |source:minecraft skins
Overview
This is a module that is only published on GitHub so far, and now it can't be found on CurseForge.
It provides a nutrition system for Minecraft that needs to maintain nutritional balance by using different types of food.
Nutrition allows you to customize the food group through its configuration file.
By default, the Nutrition is equipped with five classic food group systems: dairy products, fruits, grains, protein and vegetables.
Some examples include:
A spicy food group, when you eat enough spicy food, you will get fire resistance.
Zombie simulation, you must eat the brain/meat often to avoid negative effects.
Gluten is not tolerated, if you eat bread, you will get sick.
If the nutritional value is too low, it will cause excavation fatigue and weakness. If you have a high nutritional value, you will get the equivalent effect of resistance.Death also reduces a certain nutritional value.
When you delete the MOD, you need to delete the configuration file of/config/nutrition/nutrients folder to update the support for the new MOD.
Configuration
Because of Panmar, almost no MOD can provide a food with all nutrients, that is, it is difficult to maintain nutritional balance.
Here provides a simple solution:
Open the .minecraft/config/nutrition folder, open the number.cfg file;
turn up
# Allow player to Continue Even WHILE FULL.
# This setting may upset balance, but is necessary for playing in Peaceful Mode. [DEFAULT: FALSE]
B: AllowOVEREATING = False to set this to true.
This setting allows you to continue eating when you are full. Although you cannot solve the problem of too little nutrition contained in food, you can forcibly eat a lot of different foods to ensure nutritional balance.
This MOD is necessary on the server, and it is strongly recommended to use on the client.
Even if the client is not installed, the server will still track nutrition and apply effects.However, the client will not see GUI, and can only be transmitted to the client through the command that requires OP and potion.In addition, the modified potion effect will not be displayed on the client.
compatibility
The default 5 food types are compatible with the following modules:
ABYSSALCRAFT Abyss Kingdom;
Actually additions practical expansion;
Advent of Ascension's nihn and no world;
The AETHER heaven;
akkamaddi's ashenwheat;
Animalium animal;
Animania Animal Valley/Better Animals;
Aquaculture aquaculture;
Beasts;
Better Animals Plus More animals;
Betternether better lower boundary;
Better with addons better with addons;
Better with Mods Better with Mods;
The Betweenlands staggered dimension/dark swamp;
Bewitchment Bewitchment;
Biomes o'lenty superb biological group;
The BirdWatching Mod;
CAVE ROOT;
Chinjufumod guards;
Chococraft Lu Xingbird;
Combustive Fishing Combustive Fishing;
Complex Crops Complex Crops;
Cuisine cooking process;
DEFILED LANDS dirty land;
Duck craft;
Edible Bugs;
EREBUS Chaos Land;
Exotic Birds Strange Birds; Ex Sartagine Pot;
Extra Utilities 2 more practical devices 2;
Familiar fauna familiar animals;
FAUNA and ECOLOGY;
FOOD Expansion;
Forestry Forestry;
Fossils and Archeology Revival archeology and fossils;
Galacticraft galaxy;
Glacidus;
GRIM Pack Grim's MOD integration;
Grimoire of GAIA Gaia Magic Code;
GrowthCraft Community Edition growth process;
Heat and climate heat and climate;
Ice and Fire Binghuo Legend /Song of Bing and Fire;
Inspirations inspiration;
Jurassicraft Jurassic Age;
Lycanites Mobs horror creature;
The Midnight midnight;
Mo 'Creatures More creatures;
Mob Mash;
Mystical world magic world;
Natura is natural;
Natural fauna;
Demo downward in netherex;
Oh the biomes you'll go you will go to the biological group;
Pam's breakcraft;
Pam's BrewCraft Pantmar brewing process;
Pam's Harvesstcraft Pandas Farm;
Pam's simply strawberries;
Pizzacrft pizza craftsmanship;
Plant Mega Pack Plant World;
Plants PlanTs;
Primalcore's original core;
Primitive Mobs Ancient creatures;
Project: Vibrant Journeys vitality journey;
Pyrotech Fire Technology;
Quark Quark;
Rats mouse;
Realworld's real world;
REPTILE MOD;
Rockhounding Surface Geological Exploration (surface subcontracting);
Roots root magic;
ROOTS Classic Roots Magic Classic Edition;
Rustic country;
Saltymod salt;
Simple Corn simple corn;
Simply Tea! Simple tea!Items
Skye's Bakery;
Taco tuesday;
Tea The Story Tea Wind · Chronicle;
THAUMCRAFT mysterious era;
Tinkers Constructure;
Tiny Progressions mini automation;
Tropicraft tropical world;
Twilight Forest Twilight Forest;
Vanillafoodpantry Food Storage Room;
XL FOOD MOD superior food;
ZOO & Wild Animals Rebuilt Wild Zoo: Remake version;
Wizardry Mod Wizard Art (Remove Links on the MOD version of V4.0.0)
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