2024-12-12 09:15:16|Myriagame |source:minecraft skins
Overview
Flowing Fluids adds real physical effects to the liquid in the game. These effects can be adjusted through commands (here to view);
Flowing Fluids compatible (most) liquid added;
Module with similar features: [wpo] Water Physics Overhaul (only supports 1.16.5).
mechanism
liquid
All liquids are limited, and it will continue until consumed or blocked;
The liquid will automatically flow out and downward/diffuse down, filling the space to form a pool;
When it is filled by the square, the liquid flows to the four weeks, and this mechanism can avoid the liquid disappear.
water
Water of the ocean, swamps, and rivers will automatically supplement after consumption, and can act as infinite water sources, but their supplements are limited and can still be emptied;
Water will evaporate slowly in the main world, and it will still evaporate quickly in the lower realm;
Any incomplete water block will gradually fill up with time when it rains;
In the ocean, rivers, or swamp biological groups, any incomplete water block is below the sea level and exposed to the sun.
piston
Pistons can promote liquid.
bucket
The barrel can be loaded with different amounts of liquid;
When it is not filled with liquid, the barrel will display the liquid inlet in durability.
arable land
The cultivated land consumes the surrounding water to make itself wet.
bottle
Use glass bottle water to consume water;
A complete water block can be filled with three bottles.
Operating environment
Flowing Fluids can get the best synchronization effect at the same time when the client and the server are installed at the same time;
In the case of server installation and client unpacking, the client will have a slight delay.
compatibility
Under normal circumstances, Flowing Fluids is compatible with other mods added, but if the fluid of the MOD has special attributes, the physical effects provided by Flowing Fluids will not work properly;
Flowing Fluids is compatible with mechanical power (only 1.20.1), which can modify the behavior of water vehicles and pipelines by command;
Flowing Fluids can add the fluid to the blacklist by command. The fluid in the blacklist will no longer have real physical effects;
Flowing Fluids can be directly disabled/deleted without damaging the archive, because all liquids are stored in the form of the original block; after the function of this module is disabled, all incomplete liquid blocks will disappear immediately after the square is updated;
Precautions
The liquid flow of excessive (affecting hundreds or even thousands of blocks) will cause inevitable delay in the server;
This module is in the early stage of development, and the author does not guarantee that the module can run stably. Therefore, the module may produce unknown loopholes and may be improved.
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