2024-12-12 09:15:23|Myriagame |source:minecraft skins
Overview
Subaquative is a large amount of content related to the ocean and fixed some original bugs!
Notice
FLUIDLOGGED API 2.2.0 is a must -install prefix in this module. Asset Mover 2.5 only needs to be installed on the client.
When this module and water travel skills are used, please close the water mist color in the configuration file of the water travel skills.
When this module is used with inspiration, the module will be automatically discharged to change the module on the refining pot.
Please connect to the Internet for the first time to make Assetmover download the original material normally.Otherwise it will cause the material in the game.
Before upgrading to version 1.1.0, delete the original configuration file.
V1.2.1bata and previous versions have conflicts with Tweaker.
Function
Main content
Perbon all the groups in marine updates;
Cod, salmon, puffer fish and tropical fish entities;
Box boat, last shadow box, workbench, furnace and workbench, last shadow box mining car;
Natural generation of kelp, seagrass, kimchi and corals (configurable);
Provide a prefix for other modules that want to customize marine biological groups.
Secondary content
Ocean update
Add the effect of bubble particles (different liquid colors are different);
Bubble pillar;
Underwater sound effects and soundtrack created by C418;
The refining pot will apply the physical effects of the water to the entity that enters it;
The mixed radius of the transition of the biological group;
Can be configured with the color and fog color of the biological group;
Uncayed pumpkins (scissors can be carved with scissors);
Fish bucket (suitable for any bucket containing any liquid, which can be configured blacklist);
Items and experiences will float on the water;
Transparent experience;
The air strip will slowly supplement (can be disabled by configuration);
The items and experiences will float on the water (switching can be switched, and the seeds of AE2 and the crystal of the star magic will sink at the bottom).
Wilderness Update
蛙明灯(在作者添加青蛙前仅能通过与海洋学家交易获得);
泥巴和泥巴砖(包括对应的楼梯,台阶,墙);
新的合成类型——物品浸泡(支持 JEI 查询);
缠根泥土和垂根(在所有正确编码的树下生成,可以通过配置禁用);
发光地衣。
作者追加内容
The original bucket now uses a bucket renderer provided by FORGE to keep it consistent with the bucket added by the module;
Fishing will catch physical fish instead of items (you can cancel this feature through a new enchantment);
General "fish" entity (only obtained through fishing);
New raw cod and cooked cod items (obtained through fishing, 30), restore the original items into raw fish and cooked fish;
新的村民职业——海洋学家;
添加了平滑石头、平滑砂岩、平滑红砂岩、平滑石英块和平滑青金石块(包括其对应楼梯和台阶);
The formula of relay, comparator and stone steps (renamed smooth steps) now requires smooth stones instead of ordinary stones;
All tropical fish variant barrels now have unique textures, not displayed as NEMO;
The description of tropical fish items shows its variety;
Re -made the original mushroom cubes:
Suitable for precise collection and time transport enchantment (configurable);
Rename mushrooms and mushrooms (brown mushrooms and red mushrooms).
Pottery, enchanting bottle and dragon's enchantment effect can be configured through the configuration switch;
There will be red stone dust particles around the tie rod;
The color of the water bottle is the same as the bucket color and translucent (the latter can switch through configuration);
Better water particles (color depends on the color of the corresponding fluid);
The sound of opening the box under the water is different from opening on the water;
Open the box underwater and explode when an explosion occurs (the number of particles can be configured);
The water color of all BOP, the twilight forest group;
Baby zombies burning during the day;
The original marine life, forests and river biological groups now use the water color of the high version of the Java version of the biological group, not the base rock version;
Place nautilus shells (can be switched by configuration);
Use bone meal to resurrect the dead corals (can be switched by configuration);
Add a customized coral block system for integrating package developers (using Groovy Script);
You can adjust the genetic probability of unsculled pumpkin by configuration;
Renate "Lapis Block" to "Block of Lapis Lazuli" to remain consistent with other gems/ingots in the game.
Fixed bug
MC-1691 (when sprinting or falling on incomplete blocks, the particle effect of the particle below it will be used);
MC-8820 (when walking on incomplete blocks, the sound effect of the box below);
MC-129794 (the particle effect of water is not affected by the biological group);
MC-130137 (grass blocks and wires will not become corresponding soil cubes underwater).
The content added in the plan (sorted according to priority)
More configuration options;
dolphin;
Drowning;
Trident;
Turtles;
Shipping;
Buried treasure;
The core of Chaoyong;
Phantom.
gallery
Several tropical fish wander between coral reefs
Several icebergs in frozen ocean
Naturally generated kelp
Box boat (you can add a box boat corresponding to any ship through configuration files)
Fish entity and fish barrel
Naturally generated unpute pumpkin
Do you know?
This MOD was originally designed as 1.12.2 Ocean Modjam, hosted by the 1.12.2 module alliance.
Most of the content of this MOD comes from the module produced by the author before: Not Just Another Ruby Mod 2.
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