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Asteor's status bar and blood volume display (Asteorbar) Minecraft

2024-12-12 09:16:13|Myriagame |source:minecraft skins

Asteorbar

HUD and biological blood volume display modules can be displayed in long strips.

The update will lag behind CurseForge and Modrink, please find the latest version of the news on these pages.

If you need to feedback bug/seek help/propose linkage needs/use the development version of MOD, please add group: 850085219.

For updates, please check github.

Function

HUD

Blood bars that are similar to the original logic flash;

Life, hunger, mount life, oxygen instructions;

Life recovery, hunger, poisoning, withered, frostbite changes long strips;

Not affected by the maximum health, it is always displayed as a long strip;

The common display of life, damage absorbed golden life;

Display the experience value;

Show of saturation and fatigue value (similar to Appleskin);

The red flashes when low blood;

It can be customized to a certain extent, hidden some texts, and adjust the length of the information bar;

Including a variety of layouts (full length, half -length, four cents);

The convenient shortcut key can switch the layout at any time, or it can be restored to the original layout;

(Optional) Blood strips of multiple colors are displayed;

(Optional) Destiny/Hunger Value Study;

(Optional) The state bar that has not changed for a period of time is automatically hidden.

Bio -blood volume display

Show separate blood bars on the top of each creature;

Show the damage absorption strip of creatures;

(Optional) Dynamic blood bars color, change according to the current proportion of life, such as green when full blood and red when empty blood;

The high degree of customization can adjust the size, height, frame, text size, etc. of the blood bars.

Other MOD linkage

GE MEKASUIT energy bar display; Modid = Mekanism;

The thirsty value of the thirst (including saturation and fatigue value);

The thirsty value of thirsty (modid = Thirs) display (including saturation and fatigue value);

The thirsty value of the dehydration (including the fatigue value) and the thirst value recovery preview of the thirsty value of the dehydration (including fatigue value);

The shield value HUD and suspension blood bars of the shield (Modid = LightShield) are displayed;

Iron's Spells' N Spellbooks (Modid = IRONS_SPELLBOOKS) mana is displayed;

Parkour (Modid = Parcool) endurance display;

Feathers (modid = featured) feather resistance value display;

Modid = Appleskin's handheld item recovery preview display;

The shield value of the shield value of Superior Shields (Modid = Superiorshields);

The blood value display of the vampire (modid = vampirism);

The thirsty value of the thirsty value of the steady state (modid = Homeostatic);

Plant magic (modid = botania) mana value display;

The mana value of the newborn magic art (modid = art_nouveau);

The health, hunger value, and thirsty value of the legend of Qunluan (modid = TFC);

(Fabric) The game configuration is performed through the Mod Menu.

Common problem

Q: How to modify the layout of the HUD?

A: By default, it can be implemented by editing config through the F8 rotation.

Q: How to close HUD or blood volume display, I only need one feature?

A: Switch HUD and blood volume display by default through F8 (including 6 layouts and closures) or F10 or F10 can also be implemented by editing config.

Q: Why does the original state bar of the linkage module still exist?

A: This problem should only be in version 1.18.2. The technical reasons do not support directly hidden. You need to edit the configuration of an additional linkage module to close the status bar or set a great offset to render the status bar outside the screen.Achieve similar hidden effects.

Q: How to edit configuration in the game?

A: Forge and Neoforge can use modules similar to Configured, and the Fabric side uses Mod Menu.

Q: How to customize color?

A: Modify in the configuration. The color of the configuration file is 10 -in -made in the hexadecimal ARGB color. You can use any advancement conversion tool.

Other matters

The original version does not hide hunger value, fatigue value, and the server-client synchronization.If you want to display on the Spigot/Paper server, the server needs to install the corresponding support plug -in, this plug -in can synchronize the hunger value and fatigue value.

If there are other needs, please submit the Issue on GitHub.

Interior of the game

Minecraft images

Multiple HUD layout

Minecraft images

Bio -blood volume display (yellow frame is damage absorption display, non -player entities on the server need additional plug -in support)