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Paper Fixes Minecraft

2024-12-12 09:16:30|Myriagame |source:minecraft skins

Paperfixes

This module provides a series of bug repair and performance patch from the server -side service end of Cractbukkit, Spigot, Paper.

It is still in early state, and the loopholes and modules are not compatible with possible.

If you encounter a problem, go to Github (related link above) to open a new issue.

The author recommends installation of Mixin 0.7-0.8 (Mixin 0.7-0.8 Compatability), because some modules are still using old Mixin 0.7.x, which causes the possibility of problems.

Function

The following functions are also applicable to the built -in server when special servers and single -player games/LAN are connected.

Let the processing process of playing the sound when the box is turned on/off is not processed in the tick cycle of the block entity.

The brushing cage will not be removed when it is detected.

MC-54738

Explosion does not affect the entity of death.

The block density is now cached to avoid time -consuming search operations every time explosion.

MC-80966

When the player is disconnected, the data waiting to be sent in the queue will be cleared.

MC-133373

MC-98153

The game carving cycle of the entire game has been significantly improved.When encountering the lack of games, the game will try to keep up with the actual game carving progress without skipping the missing part directly.Paperfixes provides two options for this function. The default is to always try to keep the TPS above 19, and the other is to let the server do not sleep when the game is processed when it is stuck (drop) until the actual game carrier is followed by the actual game carrier.until.

The new game engraving cycle also brings a new command:/TPS.Use this command to quickly browse the TPS situation in the past 5 seconds, 1 minute, 5 minutes, and 15 minutes.However, the author said that the results of this command are still not accurate.

NULL (usually meaning invalid or error) block entity can be reserved in a world with physical renewal, and it is automatically removed when it is detected.

Allow the frequent loading block of the switching point. Please check the wiki yourself for the details of this block. In simple terms:

The frequent loading block of the birth point is a area with a size of 25x25 blocks and will always be loaded by the game.

A area of ​​the 19x19 block size will have a complete game carving (excluding random engraving), which is close to the effect of some players nearby.

The area with a complete game carving is equivalent to the load area of ​​3.5 players (the author is calculated based on the 10*10 block of each player).

compatibility

Paperfixes' improvement of the game carving cycle may be conflicts with the mixin.bugfix.slow_tps_catchup options of vintagefix.However, in the author's opinion, this option itself can easily cause conflicts and stability problems, and should have been closed.

The author once found some weird block loading problems in a integrated package that includes Paperfixes and VintageFix, which is also unavailable anyway.There are no such problems when installing only PaperFixes and VintageFix, so the author cannot determine the fundamental reason.But the author said that if you encounter this problem, try to close the mixin.chunk_access option of vintagefix.