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World Multi -threading (Dimensionality) Minecraft

2024-12-12 09:19:38|Myriagame |source:minecraft skins

Brief introduction

DimensionalThreading is a free and open source Minecraft Fabric module that optimizes the processing logic of multiple worlds and improves game -related performance by putting calculations to independent threads.

It can work at the same time on the client and server, and does not need to install MOD on both sides.

It has good compatibility with most of the performance optimization of JellySquids MOD and Carpet. You don't need to worry about conflict.

Use and configuration

This MOD is based on Fabric API. You need to install Fabric and Fabric API in advance

Get the Fabric API from this correct installation of Fabric

Download the compiled MOD file from GitHub Releases Page, put the MOD file and Fabric API together in the MODS folder together

At this time, the mod should be loaded normally. You can configure the MOD through the following two game rules

/Gamerule Dimthread_active Enable/Close MOD function/Gamerer Dimthread_thread_count Change the number of threads new threads created by the mod of mods

Common questions and answers

Does the MOD change some of the behavior logic of the original game?

DIMTHREAD has been committed to retaining the original game experience. As of now, we know that the problem is below. If you encounter other problems, we will tell us through github issues.

In

Gravity block copy failure has been solved in the branch, the code has not been merged with Pull Request #76 Non -main world half -moment red stone pulse behavior has been solved in the branch.This entity disappears is solved in the branch. When the code has not merged with Pull Request #76 and installed with the data packet, the server occasionally collapse has not yet been found.There is a repair plan.If you have a clue about this issue, please participate in the Isue #42

Will the world unable to synchronize because of this MOD?

As mentioned above, this is not the case.The multi -thread -based world of DIMTHREAD will always synchronize each other, which means that MSPT will always be subject to a single world that responds the slowest.

Does it support the number of more than 3 worlds in the original version?

This is certain.You just need to change the rules of the game accordingly

If I fill the number of threads through the game rules, will the running speed become faster?

No.We can only allocate a single thread for a world. You can only increase the use of useless thread performance. There are hundreds of disadvantages and no benefit.

My CPU did not reach the number of threads required by Minecraft. Can I set the value of the number of CPU threads?

If you do not have enough threads for MOD, the game will not collapse, but it will slow down the game operation accordingly.Make sure your CPU has a free available thread.

What are the compatibility with other modules?

The author can only ensure that the performance optimization of most JellySquids has good compatibility with the performance optimization of the MOD and Carpet, and will actively respond to related issues.If you plan to use other mods to test compatibility or not, the author will not guarantee that it can provide reliable and persistent support, because not every author written by the author is thread security.

Will it be transplanted to a lower Minecraft version?

Considering that DIMTHREAD is written in the mind when it is 1.16 compatibility, it is not considered to be transplanted to the old version.If you look for similar modules on 1.12, you can use similar items maintained by 2NO2NAME.

license

Dimthread is distributed based on MIT (a relatively loose open source license).For more information, please read the license file.

Similar module

Minecraft Multi-Threading (Forge 1.15.2-1.18.2 & Fabric 1.16.5+)

Ring Sanya methylvyramine (Fabric 1.18.2+)

Multithreaded noise (forge 1.12.2)

MultithreadNDTweaks (Forge 1.7.10)

Dimensional Threading ReForked (Forge 1.16.5+)