your current location:首页 > news>DIET diet (Diet) Minecraft

DIET diet (Diet) Minecraft

2024-12-12 09:21:01|Myriagame |source:minecraft skins

Overview

This module function is similar to nutrition.It creates five food groups (fruits, grains, vegetables, proteins and sugar).This module is highly configured; players and integrated package developers can define their own food types, classification and diet.

Characteristic

Minecraft images

The food group in the figure is a customized catering group that you eat food type.Each group has a value between 0% and 100%, depending on how many specific foods the players eat.These values ​​increase according to what kind of food the player eats. When the hunger value of the player decreases, the value of each group will gradually decrease.

By default, there are 5 classic food groups: fruits, grains, vegetables, protein and sugar.

Configuration

For versions of 1.18.2 and below, the Diet-Groups.toml configuration file is edited by editing the ServerConfig (DefaultConfigs) directory. Users and integrated package developers can create their own custom food group.The scope of required can be given positive or negative buffs to players.The configuration file is located in the Diet-Effects.toml file in the ServerConfig directory.For more details, please refer to https://github.com/illusivesoulworks/diet/wiki

For the 1.19.2 and above versions, because the location and content of the configuration file are modified, and the editing and modification of the food group and gain are completely handed over to the data packet to process it. Please refer to the Diet | Illusive Soulworks to understand the more detailed custom food group information.If you have any questions, please read the Issue in github to check the author's reply to the config.

Similar module

Nutrition: Non -official version (1.7.10)

Nutrition (Forge_1.10.2-1.12.2)

Nourish (Fabric_1.15.2-1.16.5)

Nutricity Balance (Forge_1.16.4-1.20.1)

Simple nutritional equilibrium (Fabric_1.19.2)