2024-12-12 09:22:23|Myriagame |source:minecraft skins
Overview
This module adds random weapon attributes to all weapons, such as crit, flame damage, ice damage, etc., enhance weapons through additional damage and or effective forms.
Each attribute has a probability of generating on weapons and can be mixed.
This attribute can be generated on any weapon, including the original and module to add weapons.
Remark
When each weapon attribute is added to the player's item bar, there is a certain probability that the face is dark when the face is dark.If attributes are applied, other attributes (such as additional damage) will also take effect randomly.To prevent weapons from being too strong, the default probability of each attribute application is low (such as 5%of the probability of flame damage).See the following "configuration" section to understand how to modify these probability or other configurations.
Be perfect with the other random equipment attribute module of the same author: Spoorn Armor Attributes.
Feature summary
Fire Damage: Causes additional damage and ignites the attacker;
Cold Damage: Causes additional damage and gives the subject slow effect;
Crit CHANCE: Causes a critical attack (configurable, 2.5 times default) crit probability;
Lightning Damage: Causes additional damage and attacked the strike;
Poison Damage: Causes additional damage and gives the attacker poisoning effect;
Lifesteal: The value of the percentage of damage caused by recovery during damage;
Explosive: Attack can cause an AOE (range) explosion damage (will not destroy the square) around the subject;
You can put the weapons and lapigraphic stone in an anvil to reset the weapon attributes (the required materials and grades are configured);
You can upgrade weapons and diamonds into an upgrade of weapon attributes (the required materials and grades required for upgrade) upgrades will be upgraded.
Some effects, such as the duration of deceleration, flames or poisoning, can be adjusted according to the damage generated by the attribute.Please check the configuration file to get more details.
Configuration
You can match the settings of this module, such as the probability of the attributes of each weapon, the additional damage of the attribute.Configure the config/spoornweaponattributes.json5 in the game directory.
The configuration file architecture is: the module configuration file architecture.
other
The server requires MOD to make the attribute work, and the client requires MOD to display a tool prompt with attributes.If you only install it on the server, the attribute should still be valid, but the client does not see the tool attribute prompt.
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