2024-12-12 09:22:53|Myriagame |source:minecraft skins
Brief introduction
This is a module that can simulate 4D space in MC.
It should be noted that the 4D in this module means 4 space dimensions and 1 time dimension, not 3 space & (possible) time in the real world.This has not been fully implemented, and the inside of the module is now a bit confusing, and it will be further improved in the future.
New thing
Players can use two mobile keys to advance between different 3D worlds, along in the direction of the 4D (that is, ANA, the corresponding key position E for details) and the negative 4D direction (ie, KATA, the corresponding key position Q for details, see below for details. See below)move.
See the block loading effect below in the adjacent single world: crops will grow, the entity will move, and red stone will play a role.
Future plan
Redstone, light, explosion, liquid, and creatures will be able to cross different thickness;
The 4D biological group and terrain generation consistent with the original version;
4D structure (village, fortress);
4D cave generation;
Mistake repair.
2D → 3D example
Have you heard of Miegakure?This is a cute game; however, this module uses different mechanisms to simulate 4D space. It is more similar to The Long Earth. Players will not have side effects.
Imagine a two -dimensional human that lives in the 2D world, Adam, and poor, he only knows 4 directions in the 2D world: up, down, left and right (or, for convenience, X & Y direction).
Then, Adam's "keyboard" has only 4 mobile key positions: A, D, space, shift.
Here, assuming that the 2D world has a negligible thickness in the 3D world, then the world of Adam should be like this:
Now, Steve from MC has decided to give Adam a feeling through 3 dimensions.He got a lot of world and put Adam between them.Now, Adam's "keyboard" has WASD, space, and shift (like MC itself), which can move up, down, left, left, and backward (that is, the X & Y & Z direction).Adam can experience 3D space, but can only experience one thickness at a time.For example, Steve wants Adam to see a wire frame cube, he will see it like this (below: Stone is the thickness he is currently in, he can't see the glass because he can only see the thickness of the world; above: the following structure below the structure belowA copy, but removed the glass, that is, what Adam saw):
Although Adam can only see a thickness in the 3D world, he can combine these thickness in his head and understand "Hey, this is a cube!".
And Steve can freely check the cube in the three -dimensional world:
3D → 4D example
Steve was cutting the tree and Walter came to him.Steve saw Walter appear, disappeared, appeared again, and disappeared again.Walter pity Steve, a pure three -dimensional creature.Walter decided to help Steve, trying to show him a four -dimensional world.To this end, he stacked a large number of worlds like MCs and gave Steve the ability to advance between different worlds.
In this case, Steve has eight forward directions: up, down, left, left, back, and backward, and move a world upward and move down the world.(QE key binding can be modified by the player by themselves).
There are two terms here, "Kata", which means the world, "ANA", which means the following world.There will be a "origin" in your world (this depends on the generation of the world), and then when you use "Move the World", Kata 1, Kata 2 will appear;ANA 1, ANA 2 appears, and so on."Steve stepped into the world of Kata 1", do you understand?This means that Steve has risen a world from the "origin" of the world and reached Kata 1."ANA is a vast ocean for Steve," which means that ANA is a marine biological group for Steve's world.
Now, Walter tries to show a four -dimensional cube in the four -dimensional space to Steve (usually called a super cube, but has nothing to do with Marvel).Sadly, Steve could not see its full picture at one time, so Walter had to give Steve a world a world in a world:
World One (it looks completely like a cube, just like Adam sees the first thickness of the cube is a square):
World 2 (it looks like the four corners of the cube, as he sees a square corner in the second thickness of Adam):
There were three in the world, but the author was sent on the CF.
Steve can only see a part of the super cube in one world at a time; but he can combine them after reading all parts, and finally understand: "Hey, this is a super cube!".
Walter can see the full picture of the super cube (obviously, there will be no legend here) in a four -dimensional way.
Move -key position
To move in this four -dimensional world, you must use the KATA key and ANA key. Please set it by yourself.
One possible setting:
Kata -Q;
Ana -e;
Item bar -r;
Lost things -tab;
Player List -~.
Encountered a bottleneck (this is intentional)
Sometimes players will step into the wall/air. If you realize that you can't move, it is because the game does not push you, it will not push you to the 4D diagonal/empty ground.
Below is an example of a 4D box.
Fragment -1
Fragment 0
Fragment +1
Here, if the player is trying to go to the above world or a world, they will not be able to get out.They must force themselves to walk from the current position from the current position to another position, but there are obstacles to these two roads (first to the north or the world before going through the world).
feedback
The author welcomes the feedback of anyone.He knew that this module was very chaotic now, after all, it was just a rough draft that wrote general goals.
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