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MAX Health Fix Minecraft

2024-12-12 09:23:58|Myriagame |source:minecraft skins

Brief introduction

This MOD fixed a Minecraft ancient bug (MC-17876): When the player is re-entered the game archive, its "maximum health" attribute will be ignored by Minecraft.

To put it simply, when the player is wearing or holding items that can increase the maximum health value, the player needs to replenish the maximum health when entering the game again.For full, Minecraft will still ignore this to adjust the player's blood volume to 20 hearts.

If the player's health is greater than the default 20, it will be reset to 20 when you enter the game.For example, the player wears a helmet with the maximum health+10, and the health value of the player will become 30. At this time, you exit the game and enter the game again.exist.

Original bug reproduction

Create a new world, the game mode is set to create mode, and open cheating;

Use this instruction to obtain a diamond helmet with the maximum health +10:

/GIVE @P Diamond_Helmet {Attributemodifiers: [{Attributename: "GENERIC.MAX_HEALTH", amount: 20.0, Slot: Head, name: "GENERIC.MAX_HEALTH", UUU ID: [i; -12158,12468,122112, -24936]}]}

Put on this helmet, your maximum health has changed from 20 to 30 (5 more hollow );

The player's health is added to the default 20 through potions and other means, such as 25;

Save and exit the game, and then re-enter the game, your health will be reset 20 (5 hollow is still).

Note: If the original version of Minecraft survives, it is generally not necessary to optimize this module, because the original version does not increase the existence of equipment or items that improve the maximum health without additional data packets.