your current location:首页 > news>MOD Control (Mod Control) Minecraft

MOD Control (Mod Control) Minecraft

2024-12-12 09:24:08|Myriagame |source:minecraft skins

Overview

This module is a small server practical module that allows you to filter which modules can be used to join your server.

usage

1.7.10

After running the server with this MOD, you should edit the configuration file called "ModControl.cfg".

You can specify the list type (blacklist, white list) and the Mod ID that should be prevented/allowed.

You can also modify the news received when the player is added to the stopper module.

By default, OP will not be affected by this model, but you can also change it.

In addition, you can even specify a specific player who is not affected by Mod Control.

For example, if you want to prevent players from using NEI and travel maps on your server, your configuration file will be shown below:

#Configuration filesettings {#the kick message an user will get when hum, Replaced with the mod id [default: you are not allowed to use%s: S: Kick-MESSAGE = You are not allowed to use%s#listtype (0 = blackList, 1 = Whitelist) [Range: 0 ~ 1, Default: 0] I: listType = 0#MODIDIDS S Eperted by; [Default:] S: Modids = JourneyMap; NoteNouGhitems#Users that will not be aFFECTED by this mode. Seperated by; [default:] s: ignoredusers =#server operator s will not be aFFECTD by this mod [default: true] B: OP-Bypass = true} 

You can also use the command "/MC RELOAD" to reload the configuration file without the need to restart the server.

> 1.8

After running the server with this module, you should create a Modcontrol folder in the Config folder, which should have 3 different .txt list files and a configuration file.

In the configuration file, you can set the default kick message and whether OP can bypass this mode.

The three list files are where you set the MOD ID of the mod ID that you want to prevent/forced use.

The white list contains all the modules that players can add, the blacklist contains all modules that players cannot add, and the graylist contains all modules that need forced players to use.

The format of this list is "Modid: Kick Message".This is a black single example with a custom -defined kick: Blacklist.txt.