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Entity Collision FPS FIX Minecraft

2024-12-12 09:25:08|Myriagame |source:minecraft skins

Because Mojang fixed the problem at 1.19.3-PRE3, this model stopped.

This module allows the client to skip the collision check on the rendering thread to achieve the purpose of optimizing the client FPS (these inspections have been processed on the server).

When many entities are densely gathered, the client will calculate the collisions of those visible and invisible entities, which will lead to severe stuttering.Run this module to improve the FPS of the physical load block.

This module aims to repair the confirmation problem that has been confirmed on the official BUG tracker: https://bugs.mojang.com/browse/mc-228976.

The name of the Fabric version on CurseForge is: Entity Collision FPS FIX Refabricated (same author).

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