2024-12-12 09:26:31|Myriagame |source:minecraft skins
Overview
By modifying the blood volume of players and monsters to balance the difficulty (increase/decrease).
After installing this MOD, a chicken may have thousands of health.
Main feature
Each person's difficulty system.Follow the difficulty value of each player.
There are several factors that can increase/reduce your difficulty.By default, it will increase slowly with the passage of time.As the difficulty increases, mobs become stronger and stronger.
Biological intensity is calculated based on one of several methods (see below).You can adjust/disable this function according to your preference.
More player blood!Or less.
Players can get HP containers that can increase their maximum health.
Usually, even if you die, you can maintain an additional life value (configuration).
The initial health of the player can also be changed, and the maximum life limit is also configured.You can also set up the lifetime limit of life as the XP level increases/decrease.
Super more configuration permissions.
A large number of configuration options allow you to play games as you want!There are even MOD configurations in the game, so you can directly adjust the options in the game without the need to restart the game.
Use requirements
Silent Lib, Java 8 or higher versions.
EJEKTAFLEX's scaling wealth (1.12.2) -M allows customized creature drops according to difficulty.
Scaling Health allows the use of loot tables to complete this operation, but this MOD is useful without editing without the loot table or inconvenience.
Author original introduction
Minecraft too easy for you? After playing the game for years, I can'T help but feel it is. Orhaps it too all the crazy mods you've added? EALTH AIMS to Balance Out Modpacks, by Allowing Players,Mobs, or Both to Gain Extra Health! Or Players Can Start with Less Health, if that's what you want.
This mode as an unofficial port of discicult life, a mod I personally loved playing with. Eventually, I decided to reBuild the mod, , Fixing Bugs, Adding More Config Options and Widing The Scope of the Mod to Include Players WhoNeed An Easier Experience, not just a Harder One. The Diffical System is very Server-Friendly, Unlike The System Use in Difficult Life.
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