2024-12-12 09:27:45|Myriagame |source:minecraft skins
Author's words
Translate in the module CurseForge:
This module adds additional enchanting and melee weapons to Minecraft.Because some weapons are more suitable for certain situations, this requires more combat strategies.It also provides players with more possibilities of enchanting their items.
Summary
arms:
hammer
Very powerful two -handed weapons, but the attack speed is the slowest.Its repellarization ability is much stronger than other weapons. After hitting the enemy, it can make it dizzy for a few seconds.When you face multiple enemies, you can also use a slam on the ground to right -click, causing damage to the surrounding enemies, dizzy and repel them.If there is a crack version around the blocks around them, they can also cause cracks to them, and the cooler is cooled longer and consumes a lot of durability.
Hub
The nunchakus is a very weak weapon, and it has almost no repellation.However, its attack speed is incredible.You can also hold the attack key to let it automatically rotate at the highest speed (lift the shield to the twin stick without injury to the dragon).It can keep rotating to cause damage to the enemies you target, and the damage value will become higher and higher.
dagger
Weaker but faster than swords, cheaper.In addition, this weapon can also stab the enemy to cause a lot of additional damage, which is very suitable for PVP raids.
Tomahawk
Although ordinary ax can also be used as weapons, this two -handed ax must be better.Compared with the original ax, it can not only attach magic weapons (sharp and the like), but also cause more damage. In addition to breaking the shield, it can also disarm the enemy.
Note: The weapons of non -player entities usually destroy this item instead of falling on the ground to prevent too easy brushing items.
spear
If you don't like the enemy too close to you, this kind of weapon is very suitable for you.It can be far away from other weapons attacks, and you can also throw spear.The role of weapon spear is more like consumables. It cannot be attached, but it can be stacked, and each use may be damaged, not durability.
Crossbow
This remote weapon is more damaged than the bow, the arrow is faster, but the filling time is longer.After filling, it will keep the carling state until the player shoots with it.This means that you can shoot arrows at any time and cause a lot of damage.The ammunition it uses is the same as that of ordinary bows.
Potal:
Blind Pots -By brewed with ink sacs and crude medicinal water, the duration can be increased.After drinking, it will be blind, and you can also reduce the tracking of monsters.
Deadial potion -brewed through fermented spider eye and regenerative potion can increase duration and strength.After drinking, it will wither.
The last shadow jumping potion -brewed through purple pornography and crude medicated water can increase the intensity.After drinking, it will be randomly transmitted.
Anti -jumping potion -By the brewing of fermented spider eye and the last shadow, it can increase duration.After drinking, you can prevent monsters from transmitting and players from using the last shadow pearl.
Milk Pinaux -Put the milk from the Plotement Pot to get milk.After drinking, all the potion can be eliminated.
Dispel potion -brew with fermented spider eye and milk potion, only eliminating the gain BUFF.
Healing potion -brewed with golden apple and milk potion, only eliminating the reduction of BUFF.
Immersion
You can now put the potion and milk into the refining pot to soake the arrows and melee weapons.
The toxins on the weapon only continue to attack the number of attacks.However, you can't combine different potions. If you try to add potion to the refining pot with other potions, the pot will explode!
Module linkage:
The 1.4.0 version adds support for the [IAF] ICE and FIRE. You can use keels and ant antimments to make weapons (1.5.0 most of the RLCRAFT team produced only the legend of Binghuo-1.7.1 and increasedDragon-blooded weapon, 1.5.4 only linking the legend of ice and fire-RLCRAFT version, and increased electric dragon blood weapons).
Support for common module materials (copper, bronze, infinement alloy, silver, amber gold, aluminum, steel, faith, lingering, and last shadow ingots) can be modified in the configuration file.
About the integrated package:
You can add this MOD to any public or private module bag, you only need to thank the author Mujmajnkrapt.
1.16.5 can be replaced with Rh Weapons.
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