2024-12-12 09:28:23|Myriagame |source:minecraft skins
Overall view
Randomtweaks provides a large amount of highly configured detail adjustment and other features for the game.
When it is on the client, it should be completely compatible with the original server; when it is on the server, it should be completely compatible with the original client.
This also means that the client can connect to a different version of the server equipped with the module.
Because of this, Randomtweaks does not add any items, blocks, enchantment, etc.
All characteristics
The following features can be opened or closed through the CFG configuration file or the module configuration interface in the game:
animal
The color of all sheep's wool appears randomly, and the weight of each color can be configured;
Bats will drop the leather, and the chance of drop can be configured;
Villagers can use tie rope to tie;
The tamed leopard cat can restore the health by feeding fish;
The tamed parrot can restore the health by feeding seeds;
Pets will not be damaged by other pets or other pets belonging to the same owner;
Randomized animal age.By default, each animal has a 1/10 chance of generating a cub.In this module corresponding to 1.11+ versions, this function comes with a blacklist of physical ID;
Configurable squid generation: The number of squid contained in each squid group, the total number of squids allowed per block, and the minimum allowable value of the player to generate.This functional creativity comes from the Squident module.
Client
Options for removing underwater fog;
Disable the full -map sound effects of the last shadow dragon and the death of withering;
Remove the potion effect icon in the upper right corner (default);
Prevent the potion effect bar to make the object bar interface overall to the right;
The barrel shift in the creation mode item bar is summarized into the "tool" label;
The command blocks and dragon eggs are summarized into the "red stone" and "decoration" labels in the creative mode items;
Put the monster eggs in the creation mode item column alone into a exclusive label
A series of mobs that can generate a series of no AI creatures (that is, creatures without any independent behavior) are summarized into the creative pattern label of the above -mentioned exclusive egg brushing eggs.This functional creativity comes from NO AI Spawn Eggs module;
B key enables Stepup (smooth ascending to a high altitude) function.Compatible with Jump Boost.By default;
When flying, when taking a boat, when riding a horse, when riding a mine, it is automatically switched to a third -person perspective when riding a pig;
Play the "Ding" prompt sound when entering the main menu or entering the map.The type of sound and sound tone can be configured.Unless the Ding.IGNOREDSURROUNDMUTEWHENBACKROUND is set in configuration to false, the function of the "Mute When Background" (mute game) of the Dynamic Surrowings module will be ignored.
Display the current number of days, time, and day and night interface superposition layer.By default.You can switch through the button.This function is equipped with some advanced options, such as whether the function is enabled when the DODAYLIGHTCLE is set to False, whether the function is enabled by default, whether it is displayed in the GUI medium, etc.;
Bind to the key position for FOV.Binded to shift+by default, (shift plus comma);
The switch creation mode and the key binding of the wall under the bystander mode.Binded to Shift+F4 by default;
The key binding of the sound of the sound.After switching the sound output device, Minecraft will not immediately convert its audio output to a new device, resulting in Bluetooth audio equipment users often need to be disconnected in this case.The system is temporarily failed.This function is very careless.Binded to Shift+F8 by default;
After entering the game, turn directly to the multiplayer game interface.Suitable for perennial server players.Key operation can save it;
Remove the flashing effect of the night vision when it is about to fail (default) and provide configurable night vision brightness.The function comes from the No Night Vision Flashing module.In the case of modules that replaced EntityRenderer such as Potion Core, this function is invalid;
Configurable armor loading and unloading sound.The function comes from the Armor Sound Tweak module;
Bind the button effect of the effect of the potion particles.The function comes from the CleanView module.
Spider web burning
Spider web can be ignited by specific items.This "specific item" type can be configured.By default;
Under the default configuration, the items that ignite the spider web are flames, flames and torches;
The item consumption after this operation (for the durable items such as the torch) or the damaged value (for the durable items such as the firestone) can be configured, the default is 1;
The burning sound effect of the spider web can be configured;
Make spider webs like wooden boards that can be ignited.If this feature is enabled, the flame of the spider web will be 15 and the flammability will be 70 by default.
Instruction and game rules
/deletegamerule: If you have a pen error when you type in the Gamerule, the error will be permanently preserved in the archive level.dat.This instruction can facilitate players to clear these errors and types;
/disconnect: client instruction.Disconten connection with the current server;
Modifications for the/GIVE instructions: Allow the instruction to accept internal ID, the number of higher than 64, and the mineral dictionary (when you are in charge) (ORE: head).At this time, you can easily get bone meal by saying /give @p ore: dyewhite;
Modification for/Help instructions: the same function as HELPFIXER (a module based on the Public License Agreement (WTFPL));
/hunger: Set the hunger and saturation of the player;
/RTRELOAD and/RTRELOAD Client: Re -loading this module configuration;
(Only 1.12+)/Gamerule DisablenetherportalCreation: This game rules can be configured: Cooperate with the RandomConfigs module to prohibit the activation of the portal portal door in the full service mode or under the world type or world type;
/Gamerule FallDamageMultiplier,/Gamerule DrowningDamageMultiplier,/Gamerule FiredamageMultiplier: The above game rules can be configured: configure fall/drowning/flame damage.If the setting value is negative, it will even treat the entity when falling/drowning/flame.
Hunger
Convert the excess hunger into the option of saturation;
Use the option where the hunger loss is halved;
The configuration can be hungry after resurrection.Under the default configuration, when Keepinventory is set to True, the hunger value of the player will not be reset after resurrection.This configuration will prevent players from abusing the rules of the game bar and frequent suicide to reset the hunger value.The creative mode is not affected;
If HUNGER.Nabled is set to FALSE, all the above configuration items will be forcibly covered and disabled.
Miscellaneous item
Bone powder will act on cactus, sugar cane and hell warts;
Set the basic attack speed for players.When the value is set to 24, the attack will not have a cooling interval.RandomConfigs will expand this configuration to set the attack speed separately for specific items.Another configuration will prevent players from output damage when attacking cooling.
A better button name.Different from the original two buttons of the original version of the "stone button" and "wood button" to avoid possible localization problems.By default.
Provide localized names for the lower boundary portal (the purple part inside the frame) and the ending portal (the black part inside the frame);
Death punishment mechanism.It can be set to open forever or only enables when the keepinventory is set to True: Lost all experience values and 3 points after death ( ) Hunger value.The creative mode is not affected;
Disable the punishment of iron quilts (the repair cost is accumulated as the number of times, and when level 40 is "too expensive" to prevent repair) mechanism;
(Only 1.12.2 forge 1.12.2-14.23.4.2718 or above) Prevent cultivated land to step on.Under the default configuration, entities wearing foot equipment with falling protection enchantment cannot step on the cultivated land into soil;
More Roman numbers.From a technical perspective, Minecraft is supported by the enchantment between -32768 and 32767, as well as the effect of the level between -128 and 127.However, it only provides extremely limited Roman numbers, which leads to higher or lower enchantment and potion effect levels that can only be displayed in Arabic numerals, which is extremely uncoordinated.This characteristic is to the corresponding Rome numbers one by one;
(Only 1.12.2 forge 1.12.2-14.23.0.252526 or above) Pick up the arrow shot from the skeleton.By default.A configuration item that allows players to sleep in the surrounding monsters that have been named, disable the options for sleeping beds near the distance, and a configuration item that will prevent players from highlighting the outline.If the above three configuration items are started in any game version of the old 1.12 game version, a 1.12+ sleep mechanism will be applied;
Players will drop their heads after being killed.The probability of drop can be configured.It is recommended to install RANDPATCHES at the same time to make the skull stack normally;
The named entity will fall after being killed with the same data as the name of the name.By default;
The map (original item) only needs to be refreshed in the player's item bar without holding in the hands.The function comes from the CrowMap module;
A bow with infinite enchantment will not need an arrow.The function comes from the Bow Infinity Fix module, and the Enderio module also has similar configuration items;
Optimize the target detection mechanism of zombies.The function comes from the CALM DOWN ZOMBIE Guy module;
The entity with a health value of NAN will be forcibly judged as death.When coexisting with Entity Nan Health Fix (a module with the same main features but more meticulous configuration items), it is prohibited by default;
Forced monsters, wearing and handheld equipment when they are killed.The function comes from Alway Drop Loot module;
Forced monsters will drop the options of warfares in any case;
Wet sponges will be restored to sponge in the lower bound;
Players can quickly change the armor by sneaking the right -clicking helmet armor;
Huayan will ignite the square block.
Torch redirection
When the configuration item is enabled, the brakes that are destroyed by the support surface will be adhered to another support surface;
The priority of the new support surface can be configured.The priority in the default configuration from high to low is: North, South, East, West, and Shang;
This configuration item can be set at the time of stealth, non -sneaky, or opening forever;
By default;
Creative comes from the RETORCH module.
world
The true world produced by U/SONIOP.When creating a map, you can select the generating or in the world type or set the Level-Type in the server.properties to the realistic;
Void World Type: There is only one block as a vertical point (if it is set to air, then there is no block) world generation type.If a player is resurrected but the blocks are no longer supported by the player, the block will be re -placed.The types of this block and the world's biological group can be configured;
Monster generation of the void world can be disabled;
The World Type of the Void Islands: The generation mode is the same as the true type of the real world above, but most of the blocks have been completely emptied.Non -void block weights and empty block biological groups can be configured; it can also be configured to be configured as the block that belongs to the birth point is not void.If you are stuck in the process of generating the world when coexisting with the MUON module, install RandomPatches International;
Clane, soil and sand generated by the bottom of the sea.Creative comes from the Ocean Floor module;
Experimental repair.Clear the duplicate physical UUID.The function comes from Duplicate Entity UUID FIX module;
Configure the chance of generating fairy palms in each desert biological group.When set to 99, all desert biological groups will be forced to generate cactus;
The particles and sound effects of the cake.It is automatically disabled when coexisting with the Cake Chomps module.
other
Under the default settings, Randomtweaks will store the switch configuration of all clients in Local/Client, but can also move it to Config/Randomtweaks by configuration.
This module has linkage or complementary characteristics with RandomPatches, RANDPORTALS, Vanilla Death Chest, and RANDOMCONFIGS.
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