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Sword Parry Minecraft

2024-12-12 09:28:45|Myriagame |source:minecraft skins

This module allows you to fight (and block) melee attack & long -range shooting.

Shield can also be fighting.

Blocking and fighting

When you have nothing to do, you can use a sword or ax to block the attack.

But holding a sword block is not as effective as the shield:

During block, the damage caused by melee attack is only 50%, and the damage caused by remote firing is only 10%;

When you successfully fight or block, the blocking action will be cut off immediately and starts for 1 second of cooling timing;

The explosion cannot be blocked or blocked by the sword.

Using blocking in a short period of time before being hit will trigger the fight:

Stroke attacks and shoots to offset damage;

Following melee attacks will cause repeats and slow down the enemy's speed (the fighting effect in PVP will be different).

The block delay of the original 5 Tick has been removed in this module, but this is not effective for the explosion:

The explosion cannot be tied or blocked by the sword or ax;

Shields can block the explosion, but you still have to raise it before the explosion comes at least before the 5 Ticks that come.

cool down

When the player's blocking action is interrupted, switching items, or attacking, the weapon will cool down.

Curse

This module allows the shield to be enchanting and add three spells related to the fight:

Reflex -Makes the fight easier.Add 1 tick per level.

Couterattack -Anti -injury (20% ~ 50% of players hurts).

Parry -Strengthening the effect.

Key binding

Press the R key to block.

You can modify the key position in the control.

Configuration

This module is highly configured. You can modify the ticks and degree of injury reduction in the configuration file.

Module support

The swords and axes of other modules can also be blocked, but there may be no blocking animation.

Even something that does not look like a sword or ax can be used for blocking (vice versa).

If you are a module developer, you can add a gear animation to your module and ax in your module. See the guidance here.