2024-12-12 09:30:03|Myriagame |source:minecraft skins
KoroWorld-Minecraft Corol's server support
For Fabric Mod supported by Minecraft support with KOROWORLD core.
Function
Cross -server synchronization player backpack and cross -server automation;
Custom chat template configuration is synchronized with cross -server chat;
Player prompts to customize in the server status;
Practical instructions of spawn and backDeath.
Use
Go to GitHub to download and distribute and add the MODS folder.
If you need to use the item synchronization system module and message system module, you need to run the core of the KOROWORLD service.
There is no need to modify the HTTP connection configuration with the WS on the same server as the server core.
Configuration file
The configuration file of this mod is located in the game root directory, please pay attention.
Core module configuration file Core.Setting:
// System name, corresponding template variable {System} systemname = // server name, corresponding template variable {server} serverName = // below is the template content, please read the post in the specific format.Introduction // Time template, corresponding to {Time} template variables provided by TimeTemplate = // Chat format template = // SystemTemplate = // Player online broadcast template = // Player online information template Connectba nnerForplayer =// Player offline broadcast template disconnectbanner =
Item synchronization system module configuration file item.setting:
// Cross -service driver enables the configuration serverCaseNable = // Backpack synchronization system to configure ItemSyn qualityizationNable = // Itemgroup = // service core HTTP address configuration HT tpserver =
Message system module configuration file Message.setting:
// The service core WS link address configuration Wsserver = // Message system packet configuration MESSAGEGROUP =
Introduction to template system use
In this MOD, the system message format and the chat message format are defined by the template, and the template variable can also be used in the content.
The format of the template variable is: {variable name}.
For example, the default player online broadcast template: {player} is here meow ~
After the analysis, it is: Kenroukoro comes meow ~ (Suppose it is Kenroukoro player online)
Variable description:
{Player} Message Main player name;
{Time} In the current time, the format is controlled by the time template;
{System} system name;
{server} server name;
{br} change the business;
{Now-Player} The player name of the receiving information is limited to use in group information.
Message system supports Minecraft color code.
Edition corresponding list
1.17.2-> 0.1 Alpha
1.18.1-> 0.2.1 Alpha -0.2.4 Alpha | 1.0.0 official version
1.18.2-> 0.2.5 Alpha+| 1.0.0 official version
1.19 -> No plan yet
0.2.x alpha and 0.1.x alpha versions have stopped maintenance.
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