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Compatible (Compatlayer) Minecraft

2024-12-12 09:30:25|Myriagame |source:minecraft skins

Overview

This module is the front of some modules.

This small module allows you to write MODs at the same time compatible with 1.10 and 1.11.

If you use this MOD API correctly, you can make you do not need to develop two versions.

In addition to some things you do, what should you do:

Turn all the resource names created in 1.10.2, such as (language files, models, stickers, code, etc.) into a lowercase;

And add a FMLMissingMapping event to maintain the correct loading of the old world.

MOD ID must also be lowercase.

Replace the Tilentity.WorldObj method to the tilentity.getworld () method.

Replace the entityplayer.WorldObj method to Entityplayer.GetentityWorld () method.

This is an alpha version module.It may not be compatible or there is still a problem.

Related links are as follows

Wiki: https://github.com/mcjty/compatlayer/wiki

Tutorial you need to use: https://modwiki.temporaral-reality.com/mw/index.php?tital=compatlayer-1.1111

1.10.2 Jenkins address: https://jenkins.k-4u.nl/view/mcjob/compatlayer%201.10//

1.11 Jenkins Address: https://jenkins.k-4u.nl/view/mcjob/compatlayer%201.11/