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Blame Minecraft

2024-12-12 09:30:44|Myriagame |source:minecraft skins

Overview

Ready to find out who is the BLAME?

Blame is a diagnostic tool. When you encounter a strange world generation or instruction collapse, this module will help you without any stack tracking!

When you enable the BLAME, it will try to collect more information and print the stack tracking to the latest.log in the Logs folder above the Mods folder.A more convenient file contains all the information you need!

Remember, BLAME is only suitable for single -player games or server, not for clients connected to the server.

Note: In order to get a better world JSON analysis help in 1.17+, Cyanide is recommended.

Characteristic

This is the list of BLAME's current features!Note: The professional term involved below does not understand QVQ.

The stack tracking of the collapse command during printing (without this module, the modified command will not print any content into the log when collapsed).

Test and print all damaged commands when starting the world.

Print the extra details of the structure of the collapse during the generation of the world.

Record all unregistered Configuredfeatures, ConfiguredStructures, Configuredcarvers (modules without registered registered things will cause the structure and characteristics of other modules to be damaged during the generation of the world, and will not be generated).

Detecting whether there is a module prematurely loaded Dynamicregship (doing this will cause the world -generating content explosion in the world registered by all other modules, such as the "unknown biological group ID" problem).

The world of JSON files in which modules or packets are accurately recorded and the JSON file has been damaged and it shows its JSON.

Try to generate all the loss of loot watches when they are tried to generate loot.If the loot box is empty, please check the log, the module may find the reason.

If the spacing value of the collapse structure is set to 0, or the SEPARATION value ≥ Spacing value, the structure name will also be printed into the log.

Compressed and damaged recipes and loot tables, so that you can share the log easier and more easily check the error.

The MC-190122 error was fixed, so that the actual number of real formulas loaded in the log is correct, and it also helps to adjust the formula.

The blocking of the block generator collapse accurately, because it has not been added to the FlatgenlantSettings.Structures.

If Jigsaw Structure tries to access the template pool that does not exist, it will be printed into a log so that you know when the structure is not completely generated.

If the module or data packet tries to access the NBT file that does not exist, it will record it for easy debugging.

If the module class is loaded prematurely TagcollectionManager, and the label of other modules that register the label after registering the label may be destroyed, it will be printed out.

Print which block, its NBT, and which NBT files collapse the structural processor during structural generation.

If you need to view the registry of all the contents of all the registry, use Masady's Tellme.

When debugging, please confirm that the BLAME has started!

If BLAME is successfully loaded, you can find a sentence like this in the log:

[16:34:10] [modloading-workr-11/error] [co.te.bl.blame/]: Blame 1.16.5-3.0.1-FORGE Initialized.