2024-12-12 09:31:55|Myriagame |source:minecraft skins
Brief introduction
NOX is a module that enhances monsters and difficulties, and is committed to making the night more threatened and more terrible.It is still in the test version.
Almost every monster in the game has been strengthened, you can check the details here.
The module supports configuration, and more configuration items will be added in the future.
characteristic
The following content of the game has been adjusted:
Sleep mechanism
The size of the BOX size of the player's position during sleep has greatly increased. The default horizontal size is 101 squares (X coordinates, Z coordinates extending 50 grids to both sides), 20 grids per vertical direction in the bed location, 20 grids per vertical direction.(The Y coordinates are 20 grids up and down), of which the maximum value of the y coordinate must be higher than the sea level, and the minimum value of the y coordinate must be smaller than the sea level (when sleeping, the player's position is in the 101*101*20 grid centered on the position of the player's position.There are no monsters).
This means that players also need to clean up monsters at the ground at the sky base, and they must also ensure the safety of the ground when sleeping at the cave base.If there are monsters in this range, they will not be able to sleep, and monsters affecting sleep will be shown high.
Miscellaneous item
The hunger value is faster.
Speed speed.
The frequency of melee target inspections has increased.
Monsters can find players through the wall (with perspective).
The target lock is faster without delay.
Block damage information
Monsters can excavate blocks, and default to mining wood grade blocks (hardness <= 3).Blocks with a hardness value of more than 3 include obsidian, endstone, deep slate, metal or diamonds and its derivatives.
Enhancement
All monsters
There is no longer friendly injury between monsters (if the monster's health is less than 25%, and the damage is enough to kill them, the friendly injury still exists!).
When encountering players, there is hostility (related to neutral monsters such as the last film).
+50% follow the range.
(Skeleton and zombies) use random equipment when generating, determined according to the closest player equipment and local difficulty (various equipment of other mods will appear).
It may not be used when the equipment is about to be damaged.
Bow AI
The range is farther.
Do not shoot the entity that is blocking shields (must seduce them).
Crossbow AI
Charge crossbow.
The range is farther.
Do not shoot the entity that is being blocked.
Sweep at low altitude!
Ejection AI
The range is farther.
Sweep at low altitude!
All zombies
Movement speed+25%.
Avoid and escape the sun (if it is affected).
You can excavate the block.
All skeletons
Escape from the sun.
Will swim.
spider
Actively avoid sunlight
Immunity to fall damage
After the attack is successful, the spider web is placed in the location of the victim.
Cave spider
The same changes to the spider.
Compared with the spider web, it is better to give 10 seconds of slow III effect.
Fearful
Escape from blocking entity.
Move during explosion.
Fried through the wall!
You can keep an ignition when you lose your vision.
Continue to ignite in only 4 square block radius (initially 7 square blocks).
Last filmmaker
Can break the block
The dark effect of 7 seconds is used for anger.
After the attack is successful, the dark effect is applied for 7 seconds.
Transmit when injured.
It is not instantaneous when being damaged by fire or magic.
Slime
+150% basic health.
+30% basic speed.
+150% follow the range.
Naturally generated.
Keep jumping.
Immune on falling and non -penetrating bomb raw damage.
During the death, a short -term poison II effect cloud was generated, and the radius and strength were proportional to their size.
Modified the logic of size (no huge ones are often generated).
Witch
The generation is more frequent.
Use a stranded potion.
Throw 25%of the potion.
The potion can be thrown while drinking.
Use stronger slow effects.
Immune on magic.
Use useful potions (stronger or longer duration).
You will run away when you drink potion.
Withered skeleton
Natural generation (in the lower bound).
Increase strike resistance.
There is a chance to carry a bow when it is generated.
Witched Skeleton Archer: +50% damage.
At close range, the target is applied for 4 seconds to wither (within 2 square blocks).
The withering skull bone has flame resistance.
Flameman
Sweep.
I like to attack in a farther range, but occasionally try to approach the goal.
Natural generation (in the lower bound).
The frequency of fireballs increased by 50%.
Do not shoot the shielding entity (you must lure it out).
Light the target for 4 seconds (2 square meters) at close range.
The flame stick has flame resistance (the flame powder is also).
Soul
+150% basic health.
The generation is more frequent.
The power of the fireball is twice the original.
The fireball no longer causes 1000 damage to the evil soul (!)
The cooling time of the fireball decreases by 3 times.
The fireball passed through the shield.
The tears of evil souls have flame resistance.
Magma Slim
Slime's inherent changes.
After the attack is successful, ignite the target for 4 seconds.
When death, the magma Slim produced a proportion of lava that is proportional to its size, not poisoning II effect.
The magma cream has flame resistance.
Pork spirit
You can excavate the block (as well as the soldier).
Actively attack the player, unless the player wears a full set of golden armor (you can only wear golden boots).
Predators
You can excavate the block.Guardian
You can excavate the block.
Has a knock -up resistance.
Monster
+50% basic health.
Immunity to magic and non -ejection.
Dive box
The attack comes with 5 seconds of blindness.
Fantasy
Paragraphic through blocks (do not try to attack them through this mechanism).
After the attack is successful, the weak effect is applied for 15 seconds.
Attack bypassed the shield.
silverfish
+100% basic speed.
Will rush to the target.
Immunity to falling, drowning and suffocation damage.
After the attack is successful, the application of fatigue III effect is 15 seconds.
Mite
+60% basic speed.
Immunity to falling and suffocation damage.
After successful attacks, the target is transmitted like a purple porn fruit.
Deficit
Put the water when the damage is damaged.
Naturally generated.
Unless their goal is to players, they will not make stupid beams.
Drowning corpse
The speed in the water increases.
More frequently naturally.
Corpse
Application of hunger II instead of hunger I.
Wanderer
Application slow III instead of slow I effect.
BOSS enhancement
Withering
200% basic health (total 600 points of life).
Can quickly destroy the surrounding squares.
Every 60 seconds, three withered skeletons are generated within the 7 -square range of the attack target.
Mo Yinglong
300% basic health (a total of 600 points of life).
Immunity to explosion damage.
Unless Mo Ying Crystal is connected to the Mo Yinglong, it will not be damaged.
The last shadow dragon fireball is faster, and the movement is accelerated, which will cause double damage.
At the radius of 7 blocks, the last shadow dragon fireball is released periodically, no matter what stage the last shadow dragon is.
Fire countless final dragon fireballs.
The attack is more frequent.
Stad less.
Charges more frequently from players, and lasts longer.
The residence time was shortened at half during the vomiting stage.
Puppet enhancement
All the pupae
Portar by ejection
+100% basic health
+100% follow range
Iron puppet
The attack target comes with the AOE effect (the blade of sweeping).
Snow puppet
The frequency of firing snowball is twice the original.
Snowball causes 4 damage.
+40% maximum range.
other
Forge version is not too much in the author's plan, but the author allows others to make the forge version.
The inspiration of NOX comes from the following mods: so I heard you talking crap about minecraft's distiction, ROUGH MOBS 2, EPIC SIEGE.
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