2024-12-12 09:34:16|Myriagame |source:minecraft skins
Overview
Gun Customization is a weapon module that provides a lot of firearms (although some names are the same), and some war supplies to satisfy your desire to war.
This mod brings a large number of custom firearms and props to Minecraft players and integrated packages.
You can make and upgrade your own guns and ammunition.Use a tripod on your sniper rifle to increase accuracy, install a muffler to avoid your enemy, throw grenades or use a flame jet to clean up the bun, treat your teammates on the battlefieldWall, wait!
news
This module version 1.7.10 has been released.If there are problems, please report related questions in Github.
Use of firearms
This module is equipped with a set of "official" guns, including rocket launchers, pistols, shots, sniper rifles and assault rifles.To use other plug -in mods, you need to use this MOD because they are dependent on this MOD.The plug -in should be placed in the Guncus folder, next to the installed Config and Mods folder.You can have multiple plug -ins, each plug -in in your own folder.
The author has transplanted the WHOLY plug -in, and you can find it in the Files column of CurseForge.
You can download it to TheMightyWaffle Gun bag on PlanetmineCraft.
Use 1.6.4 plug -in in version 1.7.10 version
Use the plug -in in MC 1.6.4 in 1.7.10, you need: 1. Mobile resources (sound and texture) to the new MC 1.7.10 folder; 2. Convert non -OGG audio to appropriate formats; 3Create a Sounds.json file; 4. Fine -tune bullet/gun and new settings.
Use
If you dug red rocks, you can:
Make a Weapon Box and use red stone and iron ingots to make your weapon;
Make and use a Mag Box to make your magazine folder;
Make and use Bullet Box to make bullets for your magazine;
Make and fill the magazine with AMMO BOX or a portable manual ammunition box;
Add or remove your firearms in Gun Box.
Use of firearms
Hold your gun, put some magazines in your item bar; click the left button to shoot; press and hold the right button to turn on the sniper mirror; press Shift to hold your breath; reinstalling the bomb is automatic, provided that you are not aiming at aimingIn the state; press Ctrl + C between the bullets and grenades (as long as the weapon allows); press CTRL + V to change the shooting mode (single shot, explosion fire or continuous shooting, depending on the weapon in your hand); press Ctrl + G in the hand in the hand in the hand);Switch between allowed bullets;
Quick knife needs to be pressed with Ctrl + F;
The landmine explodes when contacting (no pressure board).
Put of firearm packaging
You need to install the main Mod Guncus into the Mods folder.Installing other packages requires the packaging to decompose to the MODS folder.
Plug -in
Each package name is a specific folder in the Guncus folder installed; each bag has its own specific firearms, bullets, textures and sounds; the PACK folder is considered a resource folder, so the audio should be put inGUNCUSYOURPACKNAMESOUND folder,
The texture is placed in the GuncusyourPackNametexturesItems folder.The texture of the firearm is defined by the texture of a basic gun.png and the texture of each effective sight, attachment and barrel.MOD will automatically combine them together, so you don't have to draw the possible combinations yourself.All sights share a SCP.PNG texture.
Each gun has its own texture
Sln.png is a muffler;
hbl.png is a heavy sniper;
RBL.PNG is a rifler;
PBL.PNG is a polygonal gun.
Each attachment has its own structure
SPB.PNG is a direct pull bolt; BPD.PNG is a bipod;
GRP.PNG is auxiliary handle;
320.png is M320;
SSS.Png is a powerful spiral spring;
img.png is an enhanced grip;
PTR.PNG is a laser indicator; there is also a shared texture called Sight.png.
The sound effect can be shared between different firearms.Define the file name in the configuration of firearms.Remember to declare them in the Sounds.json file under the root directory of the Addon folder.
Bullets are exclusive to a bag, which can be used for multiple guns in the same gun bag.Each bullet can be customized; the correction value of the damage of the basic damage of the gun (default 1.0); the gravity correction value (default 1.0) of the basic gravity;Change (default 0); shooting accuracy, excluding attachments or barrel rewards/punishment (perfect shooting default 100); impact effects, including poisoning, nausea, flames, explosion, instantaneous treatment, blindness, weakness, repeat, etc.
Each gun can customize the vision, accessories, and barrels that allow the allowable use; the basic damage of the bullet modifier; compatible with the list of bullets; the cost of iron ingots and red stone of firearms and their magazines;Normal and muffled sounds; basic recoil and zoom when there is no attachment; shooting type (single hair, connection, automatic).
Starting from 1.7.10, the ID in MOD is dynamically treated, while the internal (non -localized) name is used for world compatibility.Standard language files are used for localization and are remembered in Lang/EN_US to modify.
history
This MOD is the official continuation of Stuupiid Guncus mod.The original author provided the current author with source code in 2014.After that, this MOD was maintained by LEMADEC for the WorldWar Minecraft Office.
Feedback
Welcome to provide texture, sound, error repair or plug -in.Please feedback on the official Github.Welcome to make functional requests, but may be treated strictly.You can contact LEMADEC or community TeamSpeak server (Ts.funsquaregames.com) on Twitter to get in touch with the author.
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