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Endofdays Minecraft

2024-12-15 01:09:25|Myriagame |source:minecraft skins

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It can already be configured in the game, or open the configuration interface through the J key in the game. The OP permissions are required by default. For details, refer to the module configuration button under the module list button in the game.

[Development completion function]

Zombie build square blocks.

Zombies destroy blocks.

Zombies use fishing rods to catch players.

Zombie see -through target [even players can find players even if players hide in the house].

Zombies follow each other, and they always appear in groups.

Zombie uses the last shadow pearl-they will now throw the last shadow pearl to the player since it is close to the player.

Zombies can have a bitter effect.

Zombies can pick up the food on the ground to eat and return the blood. If the food is carried, it is that the zombie can get this effect, and the zombie will restore a certain life value. According to food providing the corresponding effect, such as carrion will make the zombies run faster, apples will make zombies increase permanently permanently1 Damage, bread will make zombies permanently increase 1 Life and other reference effect lists.

Zombies cannot be trapped by boat or pit.

Zombies should replace other creatures, which can be determined by configuration.

Zombies will now jump back and forth to get close to players, or avoid players' injuries or skip some obstacles.

Zombie burning control.

The zombie brushes the monster cage, and the monster cage is effective at night. When the zombie is close to the player, there is a probability that the brushing cage near the player is the mine of the player's home.

Zombies are added.

The bloody moon system adds a large number of zombies to siege players.

Zombie attributes will gradually increase according to the number of days.

Zombies can immune magma on the first day.

Zombies can use shield defense players on the day to how many days.

Zombies can adjust their equipment according to the number of days.

Daily Twilight reminder system.

The dungeon structure that has provided player exploration has been added, and there are individual traps.

Configure any structural torrential surface replacement.

After how many days, there is a probability of generating runners, bringing a level 2 permanent running.

After how many days, there is a probability of generating giant zombies, and its attributes are twice that of ordinary zombies.

Zombies now climb the stairs.

New stealth zombie

Added complex configuration one -click add instruction to support TACZ and so on

【New instructions】

/Endofday Arrom Create adds armor generating information to configuration

/Endofday Drop Create adds zombies to the configuration

/EndOFDAY LOTTABLE CREATE adds structural trophy meter information to configure the configuration


All modules can be turned off through configuration modification and adjustment.

In the future, the mod will be updated in the code library.

If you have an idea or a problem, you can contact the author through the following way. See the top below for contact information.

Minecraft images

Minecraft images

Minecraft images

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