2024-12-15 01:09:37|Myriagame |source:minecraft skins
Overview
Do you think that with the advancement of the game process, MC has become too easy?
Have you ever thought that if you are not limited to the monster value of a glass cannon in the difficulty mode, can you make MC more challenging?
Do you feel bored and monotonous because of the monster's too simple mechanism?
If there is no objection to any of the answers to any of the above questions, then this is the packet that suits you;
This is a data packet / service side MOD, which adds new attack methods, mechanisms and other capabilities for the various monsters you are familiar with and love.
Detailed change
All creatures
Enhance the field of vision and movement, making it more difficult for players to escape.
Zombie
The following changes are suitable for all variants including zombies, corpse shells, zombie villagers, and drowning:
Breaking doors will be unlimited;
Zombies will regularly launch charge to players, and charge can cause additional damage
The charge can be blocked by the shield, but blocking this attack will quickly exhaust the durability of the shield.
Drowning corpse
The following changes exclude the common changes of zombies and other biology:
The swimming speed of drowning will become faster;
If the player is on the water: drowning will try to drag the player to a deeper water level, even the players who take the boat will not completely avoid it and avoid the group of drowning corpses as much as possible.
Ancient guardian
The ancient guardians will be regarded as BOSS creatures:
The blood volume increases to 300 points ( × 150), Regularly and randomly apply weakness, slowness, blindness effects to players;
If there are no guards around, they will regularly summon the guards. The summoned guards will disappear after a period of time;
After the blood volume is less than 50%, the ancient guards will get stealth effects regularly;
The drop rate of tide armor decoration forging templates will be increased to 100%.
Monster
The demon can be regarded as a small boss:
The blood volume increases to 150 points ( × 75), Permanent life recovery when the blood volume is less than 50%;
The demon call will definitely be equipped with an immortal totem.
Whenever the demon calls try to launch a sharp teeth attack, the position generated by the sharp teeth of the demon can also generate two waves of tip of the devil;
The annoying ghost will die immediately without a monster around.
The MOD file can pass the UpgradedMobs: EVOKERS/RAID_LOOT/ENABLE and upgradedMobs: EVOKERS/RAID_LOOT/DISABLE, respectively. Fruit, enchantment book, greenJinshi (two functions are banned by default).
Pig Ling Bingbing
The anti -resistance resistance increased to 75%;
Has the assault skills similar to zombies;
Sometimes the closest player / withering skull is thrown to high altitude;
When generating a smaller probability, wearing the lower alloy armor / ax will be attached to the attachment.
Predators
Sometimes the weak medicine arrows / fireworks rockets are used as ammunition. When generating, there is a probability to carry a crossbow with fast loading II;
The above -mentioned higher probability is applied to predators participating in attacks.
spider
Everyone's "likes" spiders, it will not only launch charge to the target, but also regularly trap the closest players in the spider web. Remember to use a sword to break through.
Witch
The blood volume increases to 60 points ( × 30)Items
There is a 25% probability to use the retention potion to attack the target;
When there are players nearby, there is a 10% chance of throwing potion that can cause blind effects.
Configuration
This MOD itself has no configuration file, but you can open the data packet for related editors:
Add "#" before "MCFUNCTION" to disable the corresponding changes;
You can also give similar abilities to creatures from other mods through the label system: for example, you can use "UpgradedMobs: ZombiesRePlace False" to include the zombies from other mods in the corresponding changes;
This packet uses a list of predicate words with random probability.If you want to change the probability, you can replace the associated predicate to other predicate words, and you can also create your own predicate;
If you want to exclude a single organism (such as custom BOSS) from the function of this data packet to ensure that the creature is not covered by the function of the packet, please add "UpgradedMobs.blackList" tags;However, the basic values such as the blood volume, speed, and speed of existing creatures in the world will not be restored as a result.
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