2024-12-15 01:10:05|Myriagame |source:minecraft skins
Warning: 2.2.2 and above use C ++ and virtual machine protection (VMP).
Although digital signatures have been added, some antivirus software may still be misrepresented.
remind:
Please do not make any models that violate laws and regulations. This production team also opposes any form of R18 content creation!I have never participated in any related content creation!
Overview
The YES Steve Model module is a Minecraft Forge/Fabric/Neoforge module that modifies the original player model.
It uses Geckolib as the core and uses the Minecraft base rock version model and animation files.This enables players to customize the player model and animation as they want.
Amia
Reminder
This module is compatible with the eternal firearms workshop module, but it requires 0.3.7 and above eternal firearms workshop modules. Otherwise, a gun in the game will cause the game to collapse.
This module adds a compatibility with the eternal firearms workshop: zero module, but the YES Steve Model of 2.2.1 or above is required. Otherwise, the third person can be displayed in the game.
This module adds compatibility with a more real first -person model module, but the player's perspective is still a little abnormal under specific animation.
This module adds compatibility with the handling module, but the Carry on animation below the 1.19.2 version will render the original arm, which can be closed in the configuration option of Carry on.
This module adds compatibility with carpets and curtain modules. Now dummy can also use model appearance and animation.Using/ysm model set
This module adds compatibility with parkour modules.
This module adds compatibility with the SWEM module.
Before the MOD version 1.2.0, the model package file should not be greater than 2MB. Otherwise, the player will not enter the service because the package file is too large when the server is too large.If you insist on using a model file with a file size of more than 2MB, you can install the Packet Fixer module, which can solve this problem.The 1.2.0 version canceled this limit (but it is still not recommended for the model too large).
In the 2.2.2 version, this module increases the upper limit of the diagram resolution to 4096x4096.
The 1.2.0 version enhances model encryption -related functions. The client only supports Windows X86_64 environment (Windows On ARM, Macos, Linux and other environments). The server supports Windows and Glibc -based Linux distributions.If you want to join the server that installs the module in a unreachable client environment, you can delete this module.Because starting from version 1.2.0, deleting this module on the client does not affect the server you added and installed the module.
This module has the problem of compatibility with Very Many Players, and the specific manifestation is the problem of misplaced models.
This module has serious compatibility problems with Epic Fight. The specific manifestation is that the model will have a model error and the animation that cannot play epic battles.
This module has a compatibility problem with Better Combat. The specific manifestation is that the use of a weapon attack under the first person will have a problem to block the screen.
This module is compatible with the Iron's Spells' N Spellbooks). The specific manifestation is the problem of the head model covering the screen when the model uses the spell under the first person.The first -person cast animation is disabled in the configuration file to partially compatible.
This module has a compatibility problem with the UMAPYOIII (UMAPYOI), which is specifically manifested in the conflict between the model and the model of the module model when the horse's soul equipment of the latter module.You can show the custom model of the module by hiding the soul of the horse's soul (at the same time you can also eat the bonus attribute of the horse's soul).
Function
The YES Steve Model module considers the module requirements of the server group, and adopts many designs suitable for the server environment, including but not limited to:
Automatic synchronous client model: When ordinary players enter the server, the server will automatically synchronize the model to the player's computer.
Encrypted model files: All models sent to the player client are encrypted binary files, which effectively avoids the model disassembly of the model.
Model permissions: The model can be authorized separately. Only after the OP input instruction is authorized, the specific model can be used.If the model author adds Free fields to Info.json when exporting the YSM model, the server cannot authorize the model, and all players can use it.Original player model modification: added the default Steve and Alex models, both of which can automatically call the player's skin display.
Simple custom function: Model custom function is extremely simple. You only need to place the model, material and animation files in a specific folder, and input heavy load instructions in the game to automatically load and synchronize.No need to write any configuration file!Animated wheel disk function: When pressing the Z key, you can open a wheel tray animation.Through it, players can easily play a variety of interesting animations (such as action, expression, etc.).
GUI
For client players, use is also extremely simple.When the player enters the server for the first time, wait for ten seconds (time consumption of the model synchronization), you can use the shortcut key Alt + Y to open the following GUI interface:
Model switch button: Click to switch to the corresponding model.If the icon in the upper right corner of the button is red, it means that the model is not authorized.The number in the icon represents the number of materials that can be switched;
Model category switch button: can switch all models, authorized models, collection models, and original models. The original models are only Steve and Alex models;
Details interface button: Click to enter the model details interface to view all available materials and animations of the model.In the middle preview window, you can use the left mouse button to drag and drag the rotating model, right -click mouse -dragging the movement model, and the mouse rolling wheel sliding scaling model.Click on the right material selection box to select different materials.Click on the left animation list to preview different animations.
Instruction
All instructions starting with /ysm in the module requires OP 2 level permissions to use, and there is no authority in a single machine mode.All instructions add a prompt function in the game. All model IDs and player IDs can intelligently prompt.
/YSM Model RELOAD heavy load all model files: At the same time, the model file will be synchronized to all client players;
/YSM Model Set
/YSM Play
/YSM Play
/YSM Auth
/YSM Auth
/YSM Auth
/YSM Auth
/YSM Export
The model of the YSM exclusive format uses a more mature encryption function to pack all the models, materials, animations, etc. as a file, and can be easily read by the game.Not only can the model maker share their models, but also protect their models without stealing and selling them by modeling software by third -party players.
Pay attention
This module only provides a custom model loading function. It only comes with an original CC0 protocol model, a CC by-NC-SA 4.0 model, and two original player models.
When designing custom models, please pay attention to the problem of copyright conflict that may be caused by the third party.
Because the problem of custom model copyright issues, the conflict disputes of third parties have nothing to do with this module.
This module does not provide any built -in or external model release platforms.
Please do not make any models that violate laws and regulations. This production team also opposes any form of R18 content creation!I have never participated in any related content creation!
YSM 1.2.0 version, the tutorial of the physical simulation animation use 128 million browsing September
Customized model Full Guide 793,000 views of the YSM tutorial before May-variable 4983 viewsMolang, commonly used by YSM before May, 122,000 views from June
In addition to other statements, MCMOD.CN, all open public editing content uses the BY-NC-SA 3.0 protocol.
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