2024-12-15 01:12:12|Myriagame |source:minecraft skins
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This module has changed a number of audiovisual experiences of the game without affecting the original game mechanism of MC.
Players can be highly customized for these characteristics, and the integration package author can also adjust the effect of biological groups and blocks according to the needs.
Starting from V3.5.4.0, the content of the interface information display in this module independent has become a module: dynamic environment: information display.
The early version of the information display module and the dynamic environment module is not compatible, please make sure you use the appropriate module version.
Different versions
1.17.1 version
In this version, the module is changed to Fabric development. Although the Fabric version is similar to many functions, the ultimate goal is not the same.
This version will focus on improving the original experience and no longer introduce new elements, which is also the development direction after this module.
In this version, this module is changed to a pure client module, which does not need to be installed on the server.
The Fabric version will not move to the low version.
1.16.4/1.16.5 version
At present, a test version supports Minecraft 1.16.4/1.16.5.There are some functions in the current version, and a stable version will be released after completing the development.The subsequent new features will only be added to this version.
Since the 1.17.1 version is switched to Fabric for development, whether the forgic version of the module will continue to be updated, the author finds that his module is more suitable for Fabric.
Notice:
This version no longer needs Orelib.
1.16.4 module files can also be used for 1.16.5.
This module supports Java 15 and requires Forge version 36.x or more. It is necessary to pay attention to other modules that may not support Java15.
The dynamic environment of this version has included sound effects, and no need to install sound filtering (Sound Filters) and Sound Physics.As installation may lead to conflict.If you want to use other sound processing modules, you can set the "enable enhanced sounds" in the SNDCTRL-Client.toml weight file to "FALSE" to close the sound process of the module.If a sound filter module is detected, this module will automatically disable this sound process to avoid conflict.
The configuration menu in the game has not yet been added.Forge does not include support for graphical interfaces, and is to be resolved.If you need to display the configuration menu in the MOD menu, you need to install the Cloth Config API.This item is an option, which means that the lack of the module operation does not affect the operation of the module, but it will not display the configuration menu in the game.
1.14.4/1.15.2 version
At present, the author's time is limited, and the main energy is concentrated in the development of version 1.16.4. Therefore, the 1.14.4/1.15.2 version will not be updated in the follow -up function, and the bug will only be fixed when necessary.The module of this version is divided into three modules:
Dynamic environment: sound control (front)
Dynamic environment: biological effect
Dynamic environment: peripheral environment
1.12.2 and earlier versions
It can be considered that these versions have entered the maintenance period, and the author will only repair major problems when needed.
1.12.2 Mixin of the module during the period is extremely chaotic. Different modules are embedded in Mixin of different versions. This problem causes the client to collapse often when it is started when the client starts.For this reason, this module is no longer built -in Mixin, which means that other modules need to provide Mixin support. If other modules are not installed, Mixinbootstrap can be used.
Mixin is built in the latest test version (3.6.3). If an error occurs, please return to the previous version and add other Mixin modules.
Version 1.7.10 is continued to be repaired and maintained by MIST475: MIST475's Dynamicsurroundings (required unimixins front).
Module installation
This module does not require server support, that is, adding it to an existing module bag does not affect the connection to the public server.
However, if the server is not installed, there are several functions that cannot be used:
Can't see the footprints of other players;
The intensity of rainfall cannot be synchronized between multiple clients;
Unable to play village sound effects;
No harm display;
Emoji / physical chat cannot be used (when this function is enabled);
Players are not visible to the weather (when this function is enabled);
Battle music is limited (when this function is enabled).
The 1.17.1 version is changed to pure client module, which no longer needs server support.
Module content
Note: The content of different game versions is different.Storm: When rainfall occurs, this module will generate a random storm intensity, which will affect the following aspects: (in view of the original version, it has made some modifications on the weather.Will add some additional effects, but it will not add too much changes)
Rain drops density
The size of the rain
Lightning in the sky
Dust Storm in Desert/Below
Aurora: When the player is in the "Polar" biological group, such as icefields and coniferous forests, you can see Aurora at night.When the aurora appears, its size, shape and color may change.This item was abandoned due to performance problems in version 1.17.1.
Environmental background sound: When players are located in different biological groups, they will hear different environmental sounds. This environmental sound may be different with the time and weather and seamlessly switch as the player reaches different groups.If you hear birds in the forest, there is a sound of waves on the beach, and you can hear the crickets in the swamp.This characteristic does not cover the original sound effect, and the original environment is the original sound effect.
Battle Music: After installing and activating the relevant resource packages, special music will be played while fighting near the player.
Thunder replacement: replace it with better thunder (only 1.17.1 version).
Block effect: The block can have rich hearing and visual effects, such as:
The magma will form a magma spray splattered sparkling and flame. Its splashing height is related to the depth of the magma
The bottom of the lake, ocean, and ponds will generate bubbles
Walking on the soul sand will trigger the devil's laughter
When you walk on the wooden board, you will make a creaking sound
Many blocks will be ashes
When there is an magma nearby, there will be steam rising in the water
When a biological group with a mild climate, fireflies can be seen around the sunset and night in the evening and at night. Flowers around the base can attract fireflies.
The waterfall will have the effect of water flow and splashing water
The 1.17.1 version only retains the effects of waterfalls and lava and magma blocks.
More scientific footsteps: This module distinguishes the footsteps of the player's running and jumping. The type of blocks at the foot of the player and the armor you wear will affect the sound of footsteps.This item is abandoned in version 1.17.1, please refer to the content installation of other modules instead of the content installation at the same time.
Player effect: Provide a variety of visual and auditory effects that can be triggered or suppressed. This major item is abandoned in version 1.17.1 (may consider adding parts in the future, please use other modules to replace at this stage):
Damage/treatment number shows: When a creature is damaged or treated, a number particles that show their damage/treatment amount will float next to it
Weapon/tool switching sound effects: When players switch to weapons or tools, they will play switching sound effects
Jumping sound effects: players will have a "huh" when jumping
Bow and arrow sound effect: Play the sound effect when the player releases the bow string
Making sound effects: The sound effect will be played when the player synthesizes items
Heartbeat sound: When the player's blood volume is less than 40%, he will hear the heart sound
The sound of hungry: When the player’s hunger value is less than 40%, the stomach will start gurgling
The effect of the vortex particle of the potion: the effect of the potion particles can be closed to avoid blocking the player's vision
HUD: Display the potion effect name and remaining time on HUD.(Delete after V3.5.4.0)
Miscellaneous: This module adds many other functions of other auxiliary players at the same time:
Independent sound control: It can be binded and activated in the game for a separate sound settings. It can also shield the volume of specific sound effects and control specific sound effects.
Integration packages that are proficient in configuration file/source code can be used to add/modify the effects of biological groups, blocks, items, and dimensions (version 1.17.1 has not yet been realized)
The HUD (V3.5.4.0 after V3.5.4.0) of the current brightness level can be displayed.
When holding the original compass, display a HUD (v3.5.4.0 after delete) with a direction and orientation.
Calculate after using command /CALC (only 1.12 version)
When the player speaks in the chat bar, it shows a chat bubble on his head (needs activation)
The content of random entities appears for entertainment only (needs activation)
A rotating physical emoji will be displayed on the biological head to say what they are thinking (need activation)
The /DS series command is used for module customization. In version 1.17.1, only the export configuration function is currently provided. The author plans to add a more common command later.
Custom Debug interface: can be transferred by the shortcut key, and no longer displayed in the original F3 interface (only 1.17.1 version, the rest is displayed in the F3 menu)
Gratitude
Better Rain module produced by WIRSBO
Aurora Rubealis module made by MrUBE
Hurricaaane's footsteps (Presence Footsteps) module
Please refer to the complete sound, material, and light and shadow feature table.
It is recommended to install at the same time
Stellar Sky
[EBXL] More ecological community (EXTRABIOMESXL) (only 1.7.10 version)
[RTG] Realistic Terrain Generation
Sound Filters (Sound Filters) (1.16.5 version does not need to be installed)
[TTFR] TrueType Font Replacement
Fancy Block Particles
Foam repair (foamfix)
Clouds Pack (Need Optifine)
Better Foliage
Openeye (Openeye)
Module menu (Mod Menu): used to display the internal configuration interface of the game (only 1.17.1 in version)
Football (Presence Footsteps): The physical effect for footsteps (only 1.17.1 in version)
Authorize
1.12.x and earlier versions are based on the MIT protocol, and 1.16.4 The corresponding version is based on the GPL-3.0 protocol.
It is allowed to add this module to the integrated package and link to other web pages, without request permits.
gallery
Fireflies are enhanced
Water ripples occur when rain or water drops.(A dull squid spit on the screenshot of the screen)
The coniferous forest biological group will generate aurora
Waterfall, splash droplet particles produced ripples
Cold fog
The source of the magma will spray the flames, and they have no harm.The height and duration are based on the number of magma sources below.
Morning mist appears in the early morning after the dawn
Vertical flowing water produces splash particles and sounds.
Related module
Mist475's Dynamicsurroundings: Forge 1.7.10 Active non -official maintenance branch (required Unimixins prefix).
Immersive FX: Forge 1.16.5-1.19.2 Non-official branches.
DynamicSurroundings Resurrect: Forge 1.18.2-1.19.2 Non-official branches.
DynamicSurroundings: Fabric Edition formed by thexxturboxx: Fabric 1.18 port.
Dynamicsurroundings: RemasterEd Fabric Edition: Fabric 1.19 port.
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