2024-12-15 01:14:35|Myriagame |source:minecraft skins
introduce
Don't you think the animation of all creatures is too simple?Don't you think all organisms should have wonderful animations like the deficit?
This module improves the animation effect of the original creatures and makes it lifelike.
Improved entity
Call the demon;
Guardian;
Plunder;
Robbing beast;
Corpse;
Call the magic with the tip of the teeth;
Zombies;
Iron puppet.
Villager
Pork spirit
Witch
Last filmmaker
Biological animation display
Because Blockbench will not use Blockbench to process some biological GEO models, some animation games record
Last filmmaker
Zombie
Witch
Skeleton
Iron puppet
Villager
Monster
Guardian
Vanilla_animations: Evoker_fang!
Predators
Plunder
Pig Ling and Pig Ling Bing Bing
Slight change
Make a small change made to fit the module animation or Minecraft: Dungeons game.
The game can now render the equipment worn by villagers and disaster villagers, and the pattern of clothing and legs of the villagers in the equipment will decrease.
Add some special equipment to its hostile creatures.(Hidden items, materials without items, creatures will not fall)
Zombies and skeletons will play [Critical] sound effects, while the guards are [sweeping attack] sound effects.Iron Pupae's second blow () 铁) played [explosion] sound effects, and also added new idle sound effects to the iron puppet.
Guardian and predators have a more powerful variant, 30 points of life, and special helmets added by their own modules.
Guardian adds a new attack AI. Sometimes after chasing the target, it will retreat for a short distance, and stop pause to continue to return to the chopping target.
Each of the predators will be far away from the target a certain distance, and the demand is greater than 8 grids when shooting creatures, otherwise it will always be in the retreat mode.
Pig Ling can now fill the crossbow and can shoot several times in a row.
Even if it is attacked by the player, the iron puppet will not lock the player.
Iron puppet melee can cause range damage to hostile creatures with 5 grids.
Because the author may not be able to cover the material model of the wanderer, he simply adds the wanderer clothing to occupy the equipment bar with a module, so the stray staff has a set of 6 -point armor.Naturally generate armor skeletons.
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