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Enhanced equipment

2024-12-15 01:15:31|Myriagame |source:minecraft skins

Brief introduction

Provide skill systems for equipment, weapons, and bows, and learn skills according to the number of usage times.(Armor is an experience value when it is damaged.) When obtaining weapons and equipment, the quality entry is random.(Basic, rare, rare, super rare, legendary, ancient)

Module source

This module is an improved version of the equipment level (Levels) module of ThexFactor117.

Since the original module uses the GPLV2 protocol, this MOD meets all the permit conditions of the equipment level (Levels) mentioned here.

Author's words

Welcome to use enhanced equipment mod,

Enhanced equipment MOD can add special skills to your armor and weapons.

This MOD will make your armor and weapons (including bow) unique!

Each weapon will get experience when you use it.When the equipment level is improved, it will get an available skill point.

By default, you can open the GUI by pressing the "K" key, and you can consume the skill point to get the item to get a skill.(The armor will gain experience when you are hurt)

Minecraft images

Weapon GUI

Minecraft images

Equipment GUI

This module also has a rarity system.

When obtaining weapons and equipment, you will randomly obtain quality entries (basic, rare, rare, super rare, legendary, ancient), all can be modified in the configuration file.

Minecraft images

Quality system

It also supports MOD weapons and armor!In

You can also upgrade the quality of your weapon/armor through Harshen University (hu) MOD!Through the bloody ritual, the quality of your weapons and equipment will be upgraded.Once you fail, you will lose the item.

Skill list

Weapon

Flame: Burn the enemy for a while.

Frost: Dizziness of the enemy and frozen it for a while.

Toxic: Make the enemy poison for a while.

Blood: Blert the enemy.

Blasting: Explosion the physical target may hurt you and be invalid for animals.

One heart blow: small probability causes additional damage according to the enemy's health.

Light: Make the enemy weak.

Empty: If you kill your target, your weapon will be repaired.

Bloodthirsty: Weapons get blood -sucking ability.

Armor skills

Blind: Burn the enemy for a while.

Frozen: Dizziness of the enemy and frozen it for a while.

Poison: Make the enemy poison for a while.

Beasty: When the player's health is low, the damage gain buff.

Treatment: Your armor will restore your health every 6 seconds.

Sclerosis: There is a probability to offset all the damage this time.

Adrenaline: there is a chance to return blood when injured.

These can be modified through configuration files, which is very friendly to the authors of the integrated package!

Precautions

Please do not use it with [LSC] LOOT SLASH Conquer or [MS] mining and Mine and Slash module!Otherwise, the game will collapse directly!

Because the skill effect of multiple armor can be superimposed, the recovery skills are too OP. It is recommended to disable some recovery skills in the configuration.

Provide Chinese Chinese by [i18N] automatic Chinese update module.

Recommended Forge version: 2847.

instruction

Add level of equipment to your hand.(The input value is greater than 0)

/addLevel

Change the quality of equipment (quality is 1-6: basic, rare, rare, super rare, legendary, ancient)

/Changrarity

improve

What are the changes compared with the original equipment level.

New skills;

New skill system and skill point system;

Improved and fixed some skills;

Fix the vulnerability/collapse;

Improve/repair the equipment quality system;

Better prompts and GUI.