2024-12-15 01:16:34|Myriagame |source:minecraft skins
You can now play dancing lines in Minecraft!
Play steps
0. Install the data packet, you can choose whether to install the resource package (this package is both a packet and a resource package. Put the data packet to the resource package folder and load. Some content needs to be installed in order to take effect.) 1. Build a map;2、选择一个关卡编号,为你的地图设置起始点、终点、已经其他特殊效果点;3、设置好关卡属性;4、右击胡萝卜钓竿或点击菜单中的“开始”按钮,即可开始游戏Essence
Basic mechanism
After the game starts, players can right -click the carrot fishing rod to turn the line.The direction and the direction of the starting point at the beginning are determined by the starting point.During the game, you can exit the game by throwing eggs or clicking the [Stop] button in the chat bar.It will not be judged as the failure of the game at this time.
When the thread hit the obstacle to stop the line, it was determined to be the game failed.
When the line is exposed to the end, the level passes.
Special effect point
Some special effects are provided in the packet, which can make some effects of the original DL. The introduction is as follows:
Starting point: The starting point of a level determines the direction and direction direction at the beginning.Related attributes can be set in detail in the "level attribute modification" menu;
End point: When the line reaches the finish line, the level is cleared, and the judgment range is 1 section; the effect of multiple end points can be used to make the end line;
Jumping point: When the line passes through the jump point, the line will get a upward speed to jump up.Specific obtained upward speed can be set in the attribute of the jump point;
Special steering point: Set a special steering point where you are, so that the direction of the next steering is the same as this time (like the maze in DL);
Lobby: If the hall is set up, the game starts in a non -testing state. After the collision of the barrier game, the player will be transferred to the hall
Crown point and diamond point: Diamonds and crown (golden blocks) will be generated in its position after the game starts.
Death area: It is a rectangular area, and when the dance line enters the area, it will be judged as death;
Sub -line trigger/generation/end point: You can generate an additional line outside the dance line, see this video for the specific operation method;
Automatic steering point: After the dance line is encountered, it will turn automatically (currently only snowball shortcut menu has this option)
Trimming points (available only in the armor frame mode): When the dance line passes through this point, it will become a set color;
Archive point: The dance line can be resurrected at this point, but it needs to be activated:
The manipulating dance line passes through this point to activate/refresh the archive point. The crown point is the same;
After activation, you can set the archive point option, including the orientation of the dance line, the binding crown, whether the archive point model is displayed, etc.Resurrection will reset the number of diamonds, and at the same time loses the crown corresponding to the archive point;
Level attribute settings
The level attributes can be set at the "level attribute settings" interface. The profile is as follows:
Level number: The current number of your level.
Set the location and perspective of the camera: Click to set the location and perspective of the level camera at the player's current position;
The speed of the line: The current level of the level line can be modified, but it is not recommended to exceed 100 square meters per moment;
Level length: the length of the current level.The impact progress shows.
When you get it automatically when setting the end point, you can also click the [Auto Get] button to get the level length; if the level of the level obtained above is wrong, you can also manually school the length of the level and click the value settings; after you complete the level, you will output the outputThe duration of the level, for the calibration reference (usually there are about 4 minutes of error);
Initial direction and steering settings: setting the direction and steering direction when the dance line sets off;
Dance line generation method: provides two generation methods: armor frame mode and landing block mode;
The armor frame mode uses the armor frame to generate the line body. The advantage is that the displayed color is diverse, the support is supported during the game, and the skin may be supported in the future; the disadvantage is that the resource package must be installed, the occupation is high, and the performance is poor; the landing block mode is used.The falling block to generate the line body, occupying less;
Line color: the color of the line when the dance line departure:
16 kinds of concrete colors can be selected in the whereabouts of the landing block, which cannot be changed during the level of the level; the decimal code can be used in the armor frame mode to select any RGB color, and the discoloration point can be changed during the level of the level;
Whether water is considered a solid square: Select "Yes", then the line is the same on the water and on the land, which can be turned and normal to generate the line body; select "No", then the line will sink on the water and cannot be controlled.no;
The disappearance time of the line: Over the consideration of performance optimization, the line body will disappear after the number settings set by the value after generation.
In the falling block mode, the highest value is 600, and it is considered as 600; the value of the line is less than 0, and the body will not disappear; when the setting value is less than 0 or the armor frame mode is greater than 2400 (generally 2 minutes),A warning will be issued.
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