2024-12-15 01:17:31|Myriagame |source:minecraft skins
Overview
Mechanical power: Burning room addition is an affiliated to mechanical power. It adds more different types of burning rooms and links more popular modules.
FE, fluid/gas, embers, newborn magic — magic, plant magic -magic, or any energy form you can think of.(It's still under development)
Mechanical power is a must -have, and other mods are optional so as to what combustion rooms you can use.
Burning Room
You can put the ember burning room under a working basin or boiler instead of the flames. It supports all the recipes of these two heating types from other mechanical powers.But it cannot be used as a heat source for the wind turbine.
In order to let the burying room work, you need to place an ashes energy receiver or ashes energy funnel in any side of the Ember Burning Room (but it is best not to put it on the top).It consumes ashes energy to turn it into heat.
In the 0.0.3 and above versions, the ember burning room can only reach the general combustion state; in order to reach the super combustion state, you need to use the atmosphere (from the ember items).
At the same time, the Ember Burning Room supports the use of the ashes energy metering table to view the remaining ember energy and thermal value.(Version 0.1.0 adds support for engineers' goggles).
The atmospheric box can increase the temperature limit of the ember burning room in front of it to achieve a super combustion state. This effect can be applied to up to three adjacent embers burning rooms at the same time.
If you want to build a 2X2 or 3X3 heating area, such as a top -level boiler, you only need to provide an embers with an ember burning room, and it will transmit the ember energy to all adjacent residual burning rooms.Of course, you can also set the ember energy input of all the burners.
You can also see the color changes in the burning room related to the JEI formula.
Once the maximum temperature is reached, as long as the energy supply is non -stop, it will maintain a super combustion state.If you stop the ember energy supply, the temperature will slowly reduce the temperature after the storage energy is exhausted.
induction cooker
You will need to add a MOD that can generate FE energy, because this module does not include any power generation equipment.
Put on the engineer's goggles, you can view the state of the induction cooker.
By default, it only reaches the general combustion state, and you need to install the heat upgrade to reach the super combustion state.
The copper coil is used to make an induction cooker, and the resistance coil is used to make heat upgrades.
You can also adjust some characteristics related to more combustion rooms in the configuration.
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