2024-12-15 01:22:29|Myriagame |source:minecraft skins
The basic description of the current progress of the Sword Story Model:
Modified some UI:
The blood volume and armor replaced the display method, and the damage absorption and toughness were displayed on both sides of the armor value.
Add button binding:
See the list of friends and online lists to transfer and add friends:
Press H to view status, [Story level], production level, and reinforcement level:
About Story level:
Each time you get the experience ball, you will increase the story experience at the same time, which will be upgraded and the maximum health will be increased when reaching a certain amount.
The initial health of the player is 120.
Some creatures will grow with the level of the player's story, and will not generate more than 0 or more creatures around players with less than 3.
About restoring props:
Generally use [restoration props] to restore the health. At present, there are:
Chuangya, Kiba medicine, dove the medicine:
About appraisal equipment:
When the mouse is placed, check the item information, you can identify the equipment that is not identified (including the types of large weapons and all the armor).The
About the forging platform:
[Production forging desk]:
Right -click use: Weapon or armor is made as non -0 -level equipment: equipment+mold+story ore = new -level equipment (1 -order equipment requires 0 words level, 2 -order 4 -story level ...4) (the enchanting effect is covered by the magic effect of the mold).
【Strengthening forging platform】:
Right -click: The higher attributes of weapons or armor reinforcement: Reinforcement 1, 2, and 3 times requires 2, 9, and 18, respectively.
【Strong Blade Forging Observation Terrace】:
Right -click: Weapons or armor Get higher attributes: Equipment+Strong Blade Stone = Equipment after strong blade (need to consume 255 equipment proficiency: weapon effective attack or armor effectively resisting proficiency).
[Drives forging melting platform]:
Right -click: disintegrate the weapon or armor into a mold (it will keep enchanting).
Some mold instances:
【Repair forging Desk】:
Right -click: Repair all the weapons with equal equalization in the backpack.
【Note Mo Moostelle】:
Right -click use: improve the enchantment level of weapons or armor.
As shown in the figure above: It is necessary to place bookshelves like a enchanting table to increase [Positioning Level], and each bookshelf is increased by 1.
Put it in order: equipment + copper blocks, amethyst fragments, golden blocks (or emerald).
Copper pieces are used for [Positioning]: The enchantment that the magic is to be improved this time is arranged in the first enchantment of the equipment, and a few copper blocks are placed. At the same time, the positioning level of the bookshelf needs enough.
The amethyst fragments are used for [Charging]: 1 each time.
Gold blocks are used for [Demon]: The number of enchanting levels that need to be located: (for example: the positioning enchantment is durable 3, you need to consume 3 gold blocks to increase the enchantment level).
The green trees are used for [Demon]: The number of enchanting levels that need to be located: (for example: the positioned enchantment is durability 3, you need to consume 3 green gallery to reduce the enchantment level).
In addition, to improve the enchantment level:
The maximum level of enchantment cannot be improved.
The maximum enchantment level is the maximum increase of 2 and 3 to level 5.
The maximum enchantment level is the maximum increase of 4 and 5 to level 10.
About ore generation:
The world generates [Story Original Mine]. It has fallen experience when it is accurate and the story ore, strong blade or other materials.
Pick-up tool digging the story ore can drop rare degree ore dropped higher than that of the equal levels: for example: 0 ores that can be dropped by a order of rare degree 1, and the 1-order pick can be dropped by 1-2 ore oreEssence
Some ore instances:
Strong Blade Stone Example:
Other instructions:
Damage calculation formula:
Attack damage * (1-target defense/(target defense+200))-(enchanting percentage damage reduction+potion percentage reduction damage)
Potate arrows and light arrows will not cause any damage, only the potion effect.
The role of toughness is changed to reduce magic damage, such as potions, dragons, and flames are magic damage.
The other part of the other is real damage, such as void and suffocation.
Only when you are one -way friend, click on transmission.
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