2024-12-15 01:25:19|Myriagame |source:minecraft skins
Overview
This MOD adds four accessories (copper, obsidian, amethyst fragments, emerald) on the attachment table. Equipped with these unique accessories with exclusive enchantment entries can provide you with different abilities:
copper
MasterWork: Introled anvil is no longer self -destruct / increase equipment maintenance costs due to multiple uses;
Ordnance: The TNT ignited by the player will increase power;
Golemancer: Iron puppets built at 5 squares will increase 12 points ( ) The armor value, and the snow puppet will increase 6 points ( svg class = "Common-Mcicon" Aria-Hidden = "True"> Blood volume and will not be in a specific group system/Mecate in dimensions;
Grappler: The creatures caught by the fishing rod will receive greater tension.
obsidian
Hunter's Mark: Increases 20% damage to creatures with light -emitting effects, and remote attacks have a 40% chance of applying luminous effects;
DEFUSING: There is a probability that the explosion is removed within 5 grid distances. The closer the distance is, the higher the probability of the distance (the probability of the 5 square meters is 30%, and the 1 -square distance is 100% probability);
Bulwark: During the shield block, you can ignore a single damage below 8 points ( ), the damage to the shield/shield is higher than 8 points ( ) will provide additional resistance to improve I; Focus: After each attack and cause damage, its own attack power is+6%, which can be stacked at most to 30%(injury will lose a lot of damage bonus bonus from this.To.
Purple crystal fragments
Survivalist: Foods can reply to 40% saturation () The duration of the effect of hunger is reduced by 40%;
Potency: Pottery with positive effects will increase by 40% (effect) duration;
Antidote: When drinking a negative effect, it can be immune to its negative effects (in addition, such as splash / retention potion or negative effects applied by monsters cannot be immune, it is recommended to use the turtle potion);
CLUSTER BREW: Splash / retention potion will be split into two bottles when they are thrown.
Emerald
Repository: The jewelry will store the experience value, and there is a 20% probability that the player will immediately obtain the same experience value as the deposit volume, and use the sand wheel to remove the existing stored experience value (using the sand wheel to take out the operation of the existing experience value, the operation of the existing storage experience value, the operation of the existing storage experience, the operation of the existing storage experience,It will not remove the enchantment, and the second operation will be removed by this enchantment); below the entry of this enchantment will display the experienced value and experience of the stored storage; when the enchantment table enchantingThe level is equivalent to or greater than the level of experience in the lower left corner of the enchanting platform interface column. When the enchantment is successful, the level of the original enchantment or random enhancement tool will be added to the enchanting tools (the maximum exceeding the enchanting upper limit is one level, and a curse will be selected randomly randomly.When promoting), it is interesting that when the instrument that the tool can have reached the upper limit, it will only increase the magic spell level that the tool has the magic entry;
Prospecting: When there are ore in a 3*3*5 grid near a certain block, destroying the block will produce colorful particles;
Angler's BOON: The probability of enhancing the treasure output treasure / double the items produced by fishing;
Gilded: Items related to gold may be dropped out of output in various sources, excavating stones/ sand/ gravel/ dirt (including related variants) or the remaining blood amount of the remaining blood is less than that of the tool 2 times damage: Gold Tools: Gold ToolsIt will not be durable based on this.
Entry
The may have a probability of giving additional passive effects to the jewelry. The probability is determined by the level limit required in the enchantment (including: +2 blood volume upper limit,+1 to repel resistance,+5% movement speed,+5% attack speed,++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++agrgable1 armor toughness,+1 lucky).Precautions
The original author does not guarantee that this mod will transplant to the Fabric terminal;
This MOD is still in the testing stage, and it may still make large adjustments to the content in the future.
In addition to other statements, MCMOD.CN, all open public editing content uses the BY-NC-SA 3.0 protocol.
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