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[Vn] Village names (Village Names) Minecraft

2024-12-15 01:26:04|Myriagame |source:minecraft skins

Village Names is noted in the village architecture and villagers' skin in the update of the "village and plunder" update, and allocate random names for villages, villagers, and other structures and entities.The module provides a large number of customized villages and physical naming options.

Some functions developed over the years include:

A new village generator can place roadblocks other than gravel, and even use certain transplanted straw diameter cubes in version 1.7;

All more than 160 "villages and plunder" buildings can be used for you to use. You can adjust their generation frequency according to your preferences;

The old village buildings are banned by default, but if you really need it, you can re -use them;

Moisture and customized village components (that is, a village structure with 1.14 +);

Highly configured village size and components;

Highly configurable word pool is used for name generation;

The custom name logos, flags and preferred colors of each village;

Add a manuscript to generate a name for the supported non -village structure of the supported non -village.

The configurable entity list, these entities can automatically receive the name when generating, or click the allocation name by right -click;

The skin color of the villagers is based on the biological group it generated;

Simpage the similar occupation in version 1.7;

Modified the villagers' trading pools, and added "treasure" transactions to the book administrators and charters;

Module -based villagers' clothing based on biological groups and occupations (that is, the skin of 1.14+ villagers transplanted);

Plant the villagers to the old version and use the lazy fool villagers under possible conditions;

Transplant concrete and smooth pottery tiles to the old version;

Transplant guardians, underwater relics and sea crystal stones to version 1.7;

Compatible with Snow House to versions 1.7 and 1.8;

It is randomly named for villages and villagers, iron puppets and abandoned mines, end -of -the -ground fortress, hell fortress and other buildings.

Right -click in the village with a copy of a book in the backpack. You will get a book of villages that record the names, coordinates, coordinates, population, and village size of the village.In addition, armored merchants will sell shields with village flags as patterns.

In the 3.1 version of this module, the skin of 1.14 villagers will be transplanted to version 1.12, and villagers are compatible with forestry, archeology and fossils, open square blocks, railways and other MODs.By configured files, you can adjust the compatibility of other MOD villagers and villagers, and you can also add other physical names that will be named randomly.

After version 4.0, this module brings a new village generator in version 1.12 and below.

The village generator will use the block added with FutureMC when adding it at the same time as FutureMC, and in 1.7.10 is ET Futurum Requiem.

Note: In the ultra -flat world, the village structure with a 1.14+ module cannot be generated, and the author said that it is powerless.Link

Minecraft images

In -game effect uses jappabp texture package

Minecraft images

Minecraft images