2024-12-15 01:26:51|Myriagame |source:minecraft skins
Overview
A module similar to the original enchanting can be synthesized, can be upgraded by experience, and almost all curses can be upgraded infinitely.
This module can grow infinitely, so it is recommended to match modules that increase difficulty such as Scaling Health.
Curse
There are currently only 10 kinds of spells:
Injecting magic attack: Magic damage to [basic damage * 20% * curse level] when it causes damage.
Experience thorns: During the damage, a thorn that generates an experience causes 2 damage to the enemy. Each 5 experience level will increase the thorn of experience [2 * curse level] point damage, and the type of damage is magic damage.
Sword of Judgment: During the damage, a sword of trials that last 5 seconds will be generated on the target, and all the damage received by the target during the sword suspension of the trial will be accumulated.The real damage of 0.4 times will cause 0.2 times per liter and 4 seconds.
Fighting: When the damage is caused, the additional 5% damage of your current life will increase by 2% per level.
Collector: After the damage causes the target, the blood volume of the target is lower than the maximum health value of [Curse] * 1% + 5%(up to 10%) or the current health is lower than.Kill and obtain experience values related to the target blood volume.
Extract: 0.1 that causes this damage after the damage and treats itself, and continues to [curse level * 2] seconds.
Back to retrospective: When sufficient damage, immune to this damage and get an invincible effect of 5 seconds, and get a blood -sucking effect of 20% in 5 seconds. It has 5 minutes of cooling.Reduce the coolery by 20 seconds, and reduce up to 1 minute cooling.
Note armor: Get the damage reduction of [Curse level] * 4%.
Experience's thorns: The thorns that generate an experience during damage cause damage to the enemy to cause the current experience level / 5 damage. The cooling is 1.5 seconds, and the level of 0.1 seconds is reduced by 0.1 seconds for each level.
Magic buffer: Reduced [Mantra Level] * 0.5 damage when injured.
These 10 types of spells are the content of version 1.0, and the higher version may not update this description.
other
You can use this module for any integrated package.
The author claims that this module is too small because there is no creativity, and the synthetic formula may not be very suitable. If there is a suggestion or creativity of the new curse, and the bug, you can comment directly in the comment area.


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Hubei ICP No. 11010313 -2 Egong Net Ancho 4203030264 [Browser: Calculation ..]
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