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Minecraft (Inbox) Minecraft

2024-12-15 01:28:09|Myriagame |source:minecraft skins

This MOD adds mailbox system to Minecraft.If you need to be supported, please send it out or tell the author directly.

In the upper right corner of the chat bar, players can create the lower right corner of the item bar. The player model of the survival item bar opens the main interface of the mailbox in the upper left corner.

Compared with the server's plug -in mailbox system, this MOD mailbox has the following features:

You can send it to the player who is not online.

Mails can add email attachments including but not limited to: items, instructions, experience, etc. (versions of 2024.8.20).

The email can add the story or other texts even contains audio (audio category is 'player'), 1.0.4-a0 or above has supported custom audio, provided that the client exists at the audio file specified by the mail.

The emails are sent to the sender and the sending timestamp and title.

Send emails by subscribing to specific events.

Can be sent to all online players or all known players (players stored in UserCache.json).

You can add a blacklist to a player, so as to refuse all the emails sent to you after this player.(1.0.3-a1 and above)

After sending the mail, the recipient ID can be saved to the sending history. There are up to 5 default, and the configuration file can be changed.(1.0.3-A2 and above)

You can add emails sent by online players/known players/designated players for a while.If it is a server administrator, you can use UI to add regular mail by yourself.

You can add an email at the configuration file settings of the server, or add a whitelist or blacklist to the individual.

Due to the limitation of Minecraft itself, the size of the email or the email itself cannot be greater than the specific value, but in a single game, you can use the configuration file to break through this upper limit. For specific restrictions, you can view the lower left corner of the main interface of the mailbox.

The files of the mailbox are stored on the server, which can be stored across or independent of each archive; the mailbox of each player is separated by UUID instead of in the same file.

The email sent can be filled in the JSON file name instead of the sending.(1.0.3-A1 and above are not available.)

You can use the instruction to guide the items on the hand or the item bar to the JSON file for instruction mail.

Email is divided into system mail, player mail, and instructions: instructions.(1.0.3-A1 and above have deleted instruction emails.)

System mail: Email sent by developers through API.

Player mail: Players use instructions or emails sent by GUI sent by email.

Directive mail: Use the email sent by the instruction, but excluding the email of the player.

The file path mentioned above:

JSON file required for instructions: Email/Type folder of the same class directory as SAVES in the game directory.(1.0.3-A1 and above are not available.)

Email file stored across storage storage: Email folder of the same class directory as SAVES in the game directory.

Archive independent email file: Email folder in the archive folder as the directory of Level.dat.

Exported item JSON File: Emai/Type/Export folder of the same level as SAVES in the game directory.

Subscribe to the JSON file: Email/Type/Event folder of the same class of SAVES in the game directory.

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The interface of the old version

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New mailbox interface

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Minecraft images

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