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Thermal Series Minecraft

2024-12-15 01:28:51|Myriagame |source:minecraft skins

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Heating is a comprehensive module with the theme of technology, adding many resources and materials, providing a variety of machines to assist players to survive and improve production efficiency.Including 7 modules of thermal basic, expansion, dynamics, innovation, agriculture, transportation and integration.

The "thermal series" is an abstract concept. It only refers to the module set of "thermal" module of "Thermal" in the case of all subcontracting of 1.15+ thermal. It does not refer to a certain module.An innovation of operation methods

In the 1.15 subsequent version, the four modules of the original thermal family, that is, thermal power, thermal expansion, thermal innovation, thermal agriculture, and the core of the new members, thermal transportation and thermal integration, as well as the 1.18.2 and 1.19 periodOnly from 1.12 to the new version of thermodynamics is collectively referred to as a new "thermal series", and the relationship between the original subject (thermal basic) and the affiliated is changed to the subcontracting relationship of the same level, and the same Modid: thermal: Thermal: Thermal:And unlike each of the auxiliary modules in the previous edition, they have their own modids.Therefore, in this regard, each subcontracting is only equivalent to a "activation device", the corresponding content in the "activation" core module and providing program support, so strictly speaking, the 1.15+ thermal expansion of the subcontracting is no longer a complete belong to a completeAffiliated module.The same concept is the last shadow interface that can be installed in the package: core module Ender IO Base drives Conduits, Machines, Inventory Panel, etc. to play games.

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Thermal basis

It adds various resources to other subcontracts, such as ore, rubber, slag and alloy, etc., and add corresponding compression cubes to these items and some of the original items.In addition, the distant relatives of the three flames will also bring you new challenges!

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In addition, all textures and language files of each subcontract are stored in the basic module thermal power (1.19.x and subsequent versions in the future are stored in the core thermal core of thermal module with the basic sub -module).

Thermal expansion (thermal expansion)

It is similar to the heating expansion of 1.12 and is rich in content. It is simply the fusion of magic and technology!It has a technology tree that involves multiple machines, a balanced and flexible synthetic table.Just provide the corresponding fuel for the energy furnace, they can drive these machines.These machines can be achieved, such as mineral production and petrochemical function.The energy unit Redstone Flux (RF, the amount of Hongshi) energy network used in this module has received the recognition of most technology modules and related accessories.

The main purpose of the subcontract is to expand (Expansion) on the basis of the thermal series."Thermal expansion" is a widely translated translation.

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Thermodynamics

It adds a series of logistics, the so -called "dynamic" elements, including some logistics blocks related to transportation, as well as different types of pipelines to undertake energy/fluid transmission tasks that are used to accept any distance.

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Thermal innovation

It adds many practical tools to enhance the ability of players. For example, the potion bags that automatically turn ordinary arrows into potion arrows, insight crystals with storage experience, potato capacitors that can be generated and edible, consume RF fast mining blocks, and the general volume drills of the fast digging blocksThere are also three types of armor to assist players to survive and explore the special effects.

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Thermal agriculture

It adds 19 kinds of crop seeds (mostly obtained through grass) and 4 spores, which can be planted to accelerate their growth on more fertile flux planting and cultivated land. These crops have its compressed block form.In addition, there are sprinklers and some new foods.The villagers are also interested in these new crops and seeds.Finally it is no longer a thermal kettle.

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Thermal transportation

It adds a new -style mining car and rail, as well as new variants of rails: ferry rails, imagine that you can move forward at high speeds under the water underwater and enjoy the sea view on the glowing track!

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Thermal integration

It adds two materials: rose gold and steel (there is no way to obtain in the survival mode by default, requires other module support), and is a moderThe group provides the formula support of the thermal series machine, which aims to make the thermal series and some common or uncommon modules be installed at the same time to play a better and more immersive effect.

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This page is not the basics of heat.

Common problem

Part of the issue from the "Thermalpedia" (thermal Encyclopedia) based on the 1.16 thermal series based on the 1.16 thermal series and the Welcome-Rules-FAQ on the Discord server of Team COFH.

Q: Are the basic tools / weapons / armor that have been seen before?Like a diamond hammer, what about these things of amber golden bow?

Answer: After consideration, the 1.15 and above thermal series did not add these slightly bloated content, but separated these contents into the Tool's Compleason module separately.

Q: Where did platinum go?What about steel?Didn't find the Magic Silver?

Answer: For various reasons, we think that these contents are basically unnecessary to heat.If some materials will return in the future, then it will definitely be in a compatible module.(Among them, steel has returned in thermal integration).Question: The fluids of extremely cold ice are gone?

Answer: Some will definitely return in the future, but you have to wait for some of the problems of the fluid to deal with it.

Q: Is this page just a summary of a thermal collection?

Answer: As mentioned above, the "thermal family" above 1.15 and above share the Modid (thermal) and the MOD display names, so it must be loaded in the game to be considered complete.The last shadow interface also adopts a similar approach. The only difference is that the development team of the last shadow interface will publish the "integrated" module file containing all subcontracting. The thermal series will not be.

Q: Why is the linkage formula added by the thermal series to other modules?

Answer: The module compatibility formula has been relocated to the thermal integrated module in the version of 1.18.2-1.6.0 and later.

Question: Why do the pipelines in thermodynamics are not distinguished?What about the pipeline and coverage board?

Answer: The pipeline will no longer be divided.These pipes only transmit a lot of things without need to upgrade, which is more than enough.Yes, this means that there is no icing energy pipeline.The item pipeline will return in the future (officially estimated that from May to June 2023, but not returning as of October), the masters of the ticket jumper did not plan to return.

Question: During startup, a module called "thermal" is required. Where should I download it?

Answer: Install heat.

Question: What is the basic relationship between this page and thermal power?

Answer: This page will include all the information of the 1.15 and later thermal series, including the basic thermal power as the core and all the contents of all the subcontracting, as well as the fluid and state effects in the core of the front module COFH.The basic version of thermal, thermal expansion, thermal innovation, thermal agriculture and thermodynamics and the heat dynamic dynamics and its data pages, all stay in the final version corresponding to 1.12.2. If it has been updated, it will move to this page.

Thermal series portal portal

1.2.5 ~ 1.3.2: [TE1] Thermal Expansion 1;

1.4.2 ~ 1.5.2: [TE2] Thermal Expansion 2;

1.6.4: [TE3] Thermal Expansion 3;

1.7.10: [TE4] Thermal Expansion 4;

1.10.2 ~ 1.12.2: [TE5] Thermal Expansion 5;;

1.15+: Thermal Series.

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