your current location:首页 > news>Village meat vennture minecraft

Village meat vennture minecraft

2024-12-15 01:30:21|Myriagame |source:minecraft skins

Overview

This module is a module that adds real sense to the villagers.At present, the villagers will get information, prestige and happiness, hunger and thirst, quality, state, sideline, item bar and other information as soon as they are born.

Villagers information detector

Use this item to view the villagers' statistical data or item bar.It has two modes: "Statistical Detector" and "Item Board detector".Each mode has a separate texture.You can right -click the switch mode for the air.

The "Statistical Detector" mode allows you to view the villagers' statistical information and characteristics in the form of chat information.

The "item bar detector" mode allows you to view the villagers' items.You can't see the villagers' actual items, you can only see through chat information.

Here you can see the number of villagers' food and water, their equipment and personal emeralds (not emerald used for transactions).You can click the designated villagers to view its information by right -click.

Villagers' attribute changes

Using this prop, you can randomly change the attributes of the villagers and sub -professional.For this reason, you need to click right -click on the villagers.

Leather kettle: Right -click when you click the water, the item will be filled with water.If you throw the leather bottle full of water near the villagers, they will replace the current leather bottle with a leather bottle, so that the amount of water in their bodies is as much as the bottle.You can also click right in the air and hold the items in the main hand to deal with some water.

Features: If there is food in the inventory of the villagers, he can restore the hunger value.If the hunger value reaches 100%, the villagers' physical strength will begin to decline, and it will die after only 20 seconds.If there is water in the villagers' inventory, he can meet the needs of thirst.If the thirst index reaches 100%, the villagers' physical strength will begin to decline, and it will die after 20 seconds.Villagers can help other villagers improve their reputation in any way.Villagers can improve their sense of happiness through entertainment, prestige, encouragement and injury treatment by other villagers.The state of the villagers depends on their other characteristics.

quality

The quality of the villagers determines their passive ability in their lives.However, the attributes of the villagers can use the "villagers' attributes to change" props to randomly change.Villagers can have a maximum of 2 attributes, sometimes only 1 or 0.The quality can be good or bad.Some quality only affects adult villagers.A complete list of quality:

Camel: Villagers have no patience when water and food can be twice normal.

Food people: If the hunger value of a villager is less than 60%, they will start killing all other villagers.Eaters will get 50% hunger after killing a villager.

Puppet gentleman: Villagers with this quality will be more selfish about other villagers who are higher than 70% of happiness, which reduces their reputation by 2 and the happiness of other villagers will be reduced by 4.

Footsteps: The speed of villagers increases by 1.5 times.

Slow steps: the speed of the villagers decreases by 1.5 times.

Indifferent: The happiness of the villagers is not important, so the happiness value is always 50%.

Profession

In addition to the main occupation, the villagers have a chance at birth at birth.The villagers' children did not have a sub -occupation before they grew up.The following is a complete professional list:

Guardian: The villagers will attack all monsters (except for the bonus) and scatter (except the predators) in all monsters in 32 squares.If someone hits any villagers in 96 square blocks in the radius, all the guardians will take the entity as the goal and keep hunt until it leaves 96 square blocks.Every time the person is killed, the guardian's reputation will increase by 4.

Medical soldiers: Villagers will find villagers injured in 32 squares in the radius and go to them for treatment, thereby increasing the prestige by 3%.Medical soldiers will not treat villagers with hunger and thirst to 100%.

Psychologist: A villager will increase the happiness of other villagers with a sense of happiness below 70%, which will increase their prestige by 4.Each 5% of happiness requires two villagers to cool for 15 seconds.

Tourists: A villager can collect emeralds from all villagers living in the village every morning, approach them and take a emerald.If the villagers are outside the village, they cannot collect taxes, and happiness will be reduced by 5%.Players can right -click while holding the emerald, take half of the emerald from the tax collector, and make it lose 10% of the happy value.Players can only collect emeralds once a day.To collect all emeralds, players will have to kill taxists.

Villager state

The state of the villagers depends on its physique.If its physique constitutes the best value, the state will remain good.Otherwise, it will deteriorate.In addition, villagers have a 10% chance at birth.Players will only discover this when the secret state appears.A complete list of secret states:

Doubt: This state does not depend on any constitution.The villagers will start talking frequently with others, causing their secret state to automatically become "doubt" after 5 minutes of the villagers' appearance.However, in the 10th minute, their fate was destined at a 50% chance.The villagers either become traitors and conspired with others to launch a revolution in the village; either 50% of the chances of talking to others, and do not intend to do so, so as to get a new passive state "blesser", 10 seconds in 15 seconds are 10 radius in the radius.All the villagers in the block increase the value of fortune.If the villagers decide to launch a revolution, all people who are less than 50% of happiness will join them.Blessings: If a villager has this state, they will start to encourage all the villagers in 10 square blocks every 15 seconds to increase the happiness of everyone (including the blessing himself).

Depression: If the happiness of the villagers drops below 40%, they will experience depression.If happiness is less than 40%, the villagers will leave the village forever to find happiness.This timer will not be reset, so if the villagers' happiness is less than 40% in 10 seconds, when their happiness is below 40% again, the villagers will leave the village within 140 seconds instead of 150 seconds.

Some play matters

How to provide/get food/water for villagers?You can leave food near the villagers, or you can leave the emerald near the villagers to get their food (even if the food is provided to them).The villagers will run to the emerald and give you some food. One emerald can change 5 items.Villagers' water sources depend on the amount of water in the leather bottle.If there is a water bottle filled with water nearby, the villagers will use it to replace the current leather bottle, so that their inventory will be as much as the water in the picked leather bottle.

Male villagers need to be hungry 1.5 times more foods than female villagers.

The quality of the villagers is good or bad.

The villagers have a chance to have a secret passive state.

Treatment of villagers can restore 2 happiness per HP.

When damaged, the villagers' happiness value is reduced by 4 every HP.

The "saturated" and "hunger" effect will affect the villagers' hunger level.

If the villagers' reputation reaches 100%, their happiness will increase by 2 every 15 seconds, but if the reputation is less than 50%, their happiness will be reduced by 4 every 15 seconds.

When the hunger or thirst value is less than 5%, the happiness of the villagers increases by 2 every 15 seconds. When the hunger or thirst is higher than 60%, the happiness is reduced every 15 seconds.

Villagers can replace equipment (armor and sword).If there are equipment in the radius of the nearby blocks, the villagers will replace the current equipment with a drop of equipment.

Villagers can only use the original armor and sword.

The HP value of male villagers is 22, and the HP value of female villagers is 18.

If there is a water bottle filled with water nearby, the villagers will use it to replace the current leather bottle, so that their inventory will be as much as the water in the picked leather bottle.

If hunger or thirst exceeds 30%, the villagers will consume food and water.

The villagers only have one food item bar.

The villagers will only choose their favorite foods. They will not eat food with low saturation.

The villagers only receive food that can be stacked.

The villagers have gender, but you can't find it.The purpose of this is to prevent people from feeling that villagers of the same sex can also have children ... Therefore, the names of the villagers are deliberately suitable for men and women.

The effect of strength and weak potion will affect the villagers, and increase or reduce damage according to the effect level.

There are also emeralds in the villagers' inventory, which adds 1 daily.

Players can only collect emeralds once a day.

Minecraft images

The goal of MC Encyclopedia (MCMOD.CN) is to provide players with a better environment for MOD learning and research, and accept and cultivate more hardcore players.Provide Minecraft (Minecraft) MOD (module) item data introduction, tutorial strategy and MOD download, and is committed to improving the player's game experience.About the encyclopedia Encyclopedia help development log Donate Encyclopedia to follow the encyclopedia B station = "Fa Fa-Anagle-Right"> Opinions feedback Email © CopyRight Mc Encyclopedia 2013-2024 mcmod.cn |

Minecraft images

In addition to other statements, MCMOD.CN, all open public editing content uses the BY-NC-SA 3.0 protocol.

Minecraft images