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Damage Indicators) Minecraft

2024-12-15 01:31:34|Myriagame |source:minecraft skins

introduce

A practical health display module widely used in various integrated packages!

When the player is aimed at creatures, the upper left corner of the screen (default) will appear HUD to display the state of the creature (such as: name, biological type, blood volume, potion effect)

When the player attacked the creature, the corresponding damage numbers appeared on the creature.

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The module provides two types of appearance (three old versions below) to choose from.

-Ad the effect map-

Minecraft images

Minecraft images

Minecraft images

Remark

Please note that some survival servers may treat such auxiliary mods as cheating. If you need to use it in the server, please understand the rules of your server first.

This module can control whether the player can open the blood and modify the configuration through the /Direload when installing it in a single game, but the client that will be added must install this module (if the homeowner installs other players when it is online), it will need to be installed).

The server cannot be installed. If the server installs this module, it will not be started. The report is displayed:

"Java.lang.ClassNotFoundexception: net.mineCraft.client .ntityClientyClientplayermp" "" "" "" "" "" "" "" "" ""

Related module

Similar modules:

TOROHEALTH DAMAMAGE IndICators, support forge 1.8.9-19.1, Fabric 1.14.4-1.19;

TOROHEALTH University and TOROHEALTH DAMAGE INDICTORS (Updated), two unofficial sequels of the above modules support 1.20+;

Retro Damage Indicators, supports Forge/Neoforge 1.20.1, the style is the closest to this module;

TslatentityStatus, supports Forge 1.16.5, 1.18.2+, Fabric/QUILT 1.18.2+, Neoforge 1.20.1+.

Installing this module can make 1.8 damage display at 1.8.8 / 1.8.9 normally.(Convenient for PVP players)

Minecraft images

Minecraft images

Minecraft images