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Mo represents Properties Randomness Minecraft

2024-12-15 01:35:25|Myriagame |source:minecraft skins

Overview

As the name implies, this module can change the attributes of biology.

Do you want the reptile to randomly have a health value of 20 to 100 points?sure!

Want to make zombies have a potion?Do it!

From 4.5.2 self -module versions, this module can work on the server alone.

use

When loading the game for the first time, this MOD will generate a folder called MobSproproPertiesrandomness in the Config folder.

This folder contains configuration (currently not very useful) and two other folders.Please check wiki to understand what the configuration.

Operations you can (corresponding version: 4.7.1) execute:

Change the attributes such as the health, movement speed, etc. of the creature.

The effect of drug application, such as slowness, strength, etc.

Give weapons and other items to monsters, they can be enchanting and can modify attributes.

Incidents triggered when they were hit and killed.

Set up random preset creatures, such as custom difficult BOSS creatures with BOSS blood bars.

Make biological mute, or give them custom names.

The above content can be filtered according to the dimension, biological group system, architectural structure and progress, and can be further modified according to the production position of the monster (the distance and depth of generation), or the world's difficulty.

Change the specific attributes of some creatures, such as the explosion size or the scale of the crawler.

Set the attributes of the raw materials of the craftsmanship tool.

Support of the game stage.

PEHKUI support.

Minecraft images

Minecraft images

Minecraft images

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