2024-12-15 01:36:31|Myriagame |source:minecraft skins
Brief introduction
Minehop completely rewritten the default movement (including ladder) in Minecraft, and tried to repeat the continuous jump mechanism of "Anti -Terrorism: Origin".
This module pre -loads a server in multiplayer games.
There are two versions of the module: LITE version only adds HUD, joint jump mechanism and configuration module, and the main version also realizes many functions for creating BHOP maps and managing BHOP servers.
Module function
In addition to adding new mobile mechanisms and configuration modules, this module has also realized many functions for creating BHOP maps and managing BHOP servers.
The following are the lists in the module:
The original mobile method (including ladder) was rewritten to make it closer to "Counter -Strike: Origin";
Completely configured mobile logic settings (configuration file on the server side);
The new HUD can display your SSJ, even jump efficiency and speed;
Is the nano -second client timer really, with server -side verification;
Automatically preserve personal records and world records;
Acceleration board (height is 0.1 pixels, configured);
Shorten the instructions of the OP switching game mode (eg /GMC);
You can use /map manage and its sub -instructions to manage the map;
You can use the /map instruction to display the GUI transmitted by the map;
You can use the Bounds Stick tool and/Zone instruction and its sub -instructions to create the starting area, reset areas, and the end of the end (can also be used with/map checkpoint ADD.The number used; when the space is left, the player will be transmitted to the starting point of the map after entering the reset area);
Added a new video playback system to view the playback of the world record (use /replay add
Add a new player's SSJ and a consecutive jump -efficient viewing system (using /SPEC
You can use /map manage Arena to enable the arena mode. All players will get a "one -shot gun" for free battle;
You can use the /map manage hns to enable the hiding cat mode. At the beginning of each round of the game, a player is randomly selected as a player, and the end of 3 minutes later (or when all the players are found to be found);
You can switch the visibility of other players, player entities and your own HUD, use /hide (self, Others, Replay) to enable this feature;
When this module is loaded to the server, it can display a set of pre -set messages to players.
Author's words
The code of this module jump is greatly modified by the code of Hatninja's BHOPS module;
The code of the speedometer is taken from the SqueeDometer module of Squeeek502;
It is recommended to download the module menu to configure the module easier;
Please download the server version in Modrinth.
Precautions
This module conflict with the module of the climbing mechanism, such as Better Climbing;
In the LITE version, no matter whether the new mobile mechanism in the configuration file is enabled, players will not be damaged by falling damage.
gallery
Players who are jumping
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