2025-02-20 19:37:23|Myriagame |source:minecraft skins
According to recent file archives, Chris Wilson, co-director of The Road to Exile, has quietly left Grinding Gear Games, a studio co-founded in 2006 and recently launched an early-stage version of The Road to Exile 2.
The official website of the New Zealand Company Office made the announcement, saying that Wilson "stopped" his position as managing director on January 21, 2025.Although he quietly left the company, Grinding Gear Games has not officially announced the news.
Although GGG has not publicly announced his departure, players in The Road to Exile are very concerned about where he is going, as players notice that he has disappeared on the forum for some time and ask where he is going.
Players believe that without Chris Wilson, "Road of Exile 1" will go downhill, and recently, the developer GGG announced that it will only release the original "Road of Exile 1" only after the next update of "Road of Exile 2".Updated, which disappoints players who are still playing the original.
Wilson is a big part of the team, and he directed the first game with Mark Roberts.However, he did not join the co-directorship of "Road to Exile 2".His focus remains on the first game, and he remains a public figure in the development, updates and marketing of Road to Exile.Whenever there is a problem in the original game, such as the anchor gets access to the expansion package before other players, he will study it in depth and issue a statement if necessary.
Wilson talked about the ARPG's "permanent operation" plan at the 2019 GDC conference and the decisions made to keep the game playable and fun for a long time.
Since then, GGG has been working on Road to Exile 2, which opened its first-hand experience on PC, PS5 and Xbox Series X|S platforms in December 2024.So far, The Road to Exile 2 has been very successful, breaking records on Steam, and playing alongside games like Marvel Contest.
The original idea of "Road of Exile 2" was to be a brand new storyline that could be played separately from "Road of Exile", but it expanded so much that it became an independent game, which seemed to be for Grinding Gear GamesVery successful.
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