2025-03-12 21:29:02|Myriagame |source:minecraft skins
In simulation business games, how to deal with intimacy has always been a sensitive topic."InZOI (Cloud Ethnicity)" developed by the Korean team recently caused heated discussions due to the fertility system. The vague statement of its team leader in an interview made players more curious about this work called the Korean version of the Sims.
When asked "Whether players can interact with the purpose of fertility", the person in charge gave an intriguing answer: "There is indeed such a function in the game. When a male character and a female character are together - obviously in bed - the purpose is to create a baby. As for the specificity of the visual presentation, everyone needs to use their imagination. What you see is not everything, and it must be assumed that something is happening." This ambiguous statement has instead triggered wider speculation from players.
Based on the currently leaked game screenshots, foreign media speculated that "InZOI" may adopt implicit expression techniques similar to "The Sims".For example, the character may replace straightforward description with intimate actions such as holding hands and affectionate eyes, and implying that the event occurs through the environmental atmosphere (such as soft lights and falling petals).This compromise that both retains functionality and avoids censorship risks may be the balance the team finds between adult content and popular acceptance.
The game will be officially launched on Steam Early Access at 8 a.m. on March 28, and the price has not been announced yet.According to official reports, the Early Access version will include basic home construction, character interaction and fertility systems, and the career system and social network functions will be gradually improved based on player feedback.It is worth noting that the game is currently marked as "17+" rating, and content performance may be adjusted when it is officially released.
In recent years, works such as "AI Girl" have attracted specific audiences through "People-cutting System" and "Intimate Interaction", but have also caused controversy due to content scale issues."InZOI" attempts to find a balance between mainstream markets and adult elements, and its market performance may provide an important reference for similar games.At present, a large number of player comments have been poured into the Steam store page, some joked that "this is the most implicit birth guide I have ever seen", and some parents are worried about whether the hierarchy system is perfect enough.
Can this Korean version of the Sims break through the controversy? After the game is launched on March 28, the real experience of players may give the answer.We will continue to pay attention to subsequent updates.
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