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"Interstellar: The Prophet" may subvert tradition and generate NPC dialogues with AI

2025-07-06 00:03:49|Myriagame |source:minecraft skins

Naughty Dog's new work "Star: The Prophet of Heretics" will bring an unprecedented ambitious experience.Although there are not many details of this work at present, a developer's previous introduction suggested that there is an RPG growth system.The latest new recruitment notice from Naughty Dog also shows that it plans to use AI technology in the game to generate NPC conversations.

《星际:异端先知》或将颠覆传统 用AI生成NPC对话

Naughty Dog is recently recruiting senior dialogue designers, who will be responsible for dialogue design in multiple parts of the game, including game scenes and cutscenes.The position also requires designers to be responsible for the development of the "NPC AI-driven dialogue system".Considering that Naughty Dog has always paid great attention to dialogue design in the past, this change is quite intriguing.

《星际:异端先知》或将颠覆传统 用AI生成NPC对话

Since Star: Heretic Prophet is more open than Naughty Dog's previous works, this job posting may suggest that the game will adopt a branch dialogue tree system.This may be why Naughty Dog decided to incorporate AI into the conversational design process.

Previously, Neil Druckman, the head of Naughty Dog, praised AI technology, saying that it will completely change game development by reducing costs and breaking through technical barriers.This also means that Naughty Dog is vigorously promoting AI technology and deeply integrating it into workflows.

The AI ​​NPC technology demonstrated by Nvidia has confirmed the positive impact of this technology on the future of gaming.Perhaps Naughty Dog is also building a similar system to allow NPCs to respond appropriately according to different situations.