your current location:首页 > news>The producer of "Crash Wolf Racing Remake" responded that there was no PC version, and there was no cost.

The producer of "Crash Wolf Racing Remake" responded that there was no PC version, and there was no cost.

2025-07-06 00:09:06|Myriagame |source:minecraft skins

Recently, Thomas Wilson, creative director of the remake of "Crash Wolf Racing: Nitrogen Acceleration", responded to the reason why the game has never launched a PC version in an interview with Canadian game host Canadian Guy Eh.Wilson made it clear that the studio never planned to develop a PC transplant, and explained that there were three main obstacles: resource allocation, security risks and market positioning issues.

《古惑狼赛车重制版》制作人回应没有pc版原因 困难大没经费

Technical resource bottleneck

Wilson pointed out that developing the PC version requires forming a professional team. Taking Activision's Beenox Studio as an example, its "Call of Duty" PC version is operated independently by the complete team.However, the original budget of "Nitrogen Acceleration" cannot support the establishment of an additional PC development team, and the transplant work itself is equivalent to the magnitude of a brand new project.

《古惑狼赛车重制版》制作人回应没有pc版原因 困难大没经费

Anti-cheating difficulties

The higher risk of cheating on PC platforms is also an important consideration.Wilson admitted: "PC games are more likely to have cheating problems, and the development team needs to build a special protection system", which will further squeeze out the already tight technical resources.

《古惑狼赛车重制版》制作人回应没有pc版原因 困难大没经费

Contradictory market positioning

Although PC players have a strong voice, data analysis shows that core users are concentrated on the host platform: "The surface demand seems huge, but the actual main audience is on the host side. Although the PC group speaks positively, it is sometimes just a few people with loud voices." Wilson believes that the development and maintenance cost of the PC version is not proportional to the expected return.

Regarding the question of why the original anti-gravity track has not been reproduced, Wilson revealed his double concerns: one is to avoid being mistaken for imitating Mario Kart: "Although we are the first ones"; the other is that the complexity of the technology implementation is far beyond the scope of reproduction, and the lens rotation system, physics engine and supporting engineering support are required.